Chapter 751: Chapter 265: The Wonderful Evolution of "Three-Eyed Loss"
With ten thousand cards, as long as there is a clear target, the probability of getting what he wants is relatively high.
In the ten-thousand card pool, Ree Shil set a plan and several goals for himself.
The first plan is to take any suitable cards if they are available.
If there are no suitable cards, he will take B-Class Cards.
After taking the B-level cards, he will go out and break them down for money.
Once he has the money, he can go to the Underground Exchange to exchange for gold-edge materials.
The process essentially adds an A-Level Card for him.
As for the clear goals, there are several.
First is the card which is already gold-edged but not A-Level.
He has two such cards, [Weapon Master] and [Flying Sword Immortal].
He hasn’t really thought about the evolution path for [Weapon Master] and will take whatever suitable card he comes across.
However, he has already thought about the evolution path for [Flying Sword Immortal].
It can be divided into 4 directions.
The first is the DPS focus.
Like the original A-level [Flying Sword Immortal], it would be great if a DPS increment card is linked to [Movement].
Either adding attack power or using any kind of AOE or special effects.
The second is damage reduction focus.
Something like "during a [Movement] round, damage received becomes -X" or "gain [Shield] during a [Movement] round."
He has seen examples of the former in the card pool and the latter only on a simulated card table.
The third is recovery focus.
The most typical example is [Crow-man].
[Wind of Martial Arts-Passive]: During the round of [Movement] for Crow-man, it can provide 30 points of [Treatment] to one Kung Fu card.
Although the power of this skill isn’t very high, requiring [Movement] + Kung Fu cards, but it’s only average with 30 points of healing.
But his requirements for [Flying Sword Immortal] aren’t that high; even being able to restore its own health is enough.
After all, when he can fly in the late-game, just being able to maintain his health is something to be thankful for and will play a crucial role.
Surviving during the late endgame is the biggest threat.
The fourth direction is the type related to [Movement] energy recovery.
This refers to cards like [Dandelion Valley].
If he has the card with this ability, [Flying Sword Immortal] can rely on its own energy recovery capabilities for more movements, provided there are enough card positions for movement.
To a certain extent, it can break away from [Dandelion Valley].
Because this scene card is a movement-focused card.
Unless his card tactics rely on the mass movement of multiple cards, the effect of this scene card is definitely worse than the dedicated scene cards for sword decks or kung fu decks.
Using a [Dandelion Valley] strategically dedicated to a single [Flying Sword Immortal] is definitely not the best tactic.
Unless it’s in the late stage of an empty card table, it will only appear in a few cases.
[Flying Sword Immortal] needs to rely on itself more to get through the mid-game.
Among those, recovery and energy-returning cards are what he wants most.
However, he feels that the energy-returning type may be harder to obtain.
Because the continuous energy recovery skill of Listening to the Wind cards is very precious.
Without energy recovery skills, Listening to the Wind cards are incomplete.
In summary, he wants to find a suitable movement-focused card this time.
Apart from [Flying Sword Immortal], he also wants to find a demonic summoning card.
That’s because he has a [Top-grade Dimensional Demon Enhancement Stone] on hand, and he isn’t entirely at ease not using it.
Having it just laying in the warehouse makes him feel like it’s a waste. fɾēewebnσveℓ.com
The last goal is a suitable Determination Type Sword Card.
With these three goals in mind, Ree Shil started previewing.
During this time, he kept aside some slightly higher-grade B-Class Cards as options.
Because the materials they break down into should be better than normal B-Class Cards.
After previewing nearly a thousand cards, none of them were what he wanted.
There were a few [Movement]-related cards, but none of them fit the requirements.
"Huh?"
It wasn’t until he previewed a certain card that Ree Shil’s expression paused for a moment.
[Hush...]
In the card projection, a masked man in black, stepping cautiously and looking around, was carefully moving forward.
"This card has a really special mechanism."
[Infiltrator]
Balance, 30 points, C
Attack 30, 100/100 freēwēbηovel.c૦m
[Fish-eye mix - Passive]: The Infiltrator gains the most common tag according to the revealed cards on his own side
[Identity Unknown - Passive]: Infiltrator can enjoy the general passive gain of the enemy’s scene cards, regardless of the tag
Regarding the first passive.
That means if there are only 2 Kung Fu cards on his side, it will gain the Kung Fu Card tag.
If there are only 2 Sword cards on his side, it will gain the Sword Card tag.
By adjusting other revealed cards according to his needs, it can acquire any tag.
Then, to talk about what is a broad passive gain.
For example, [Dandelion Valley]’s "Movement Energy charge and previous [Movement] does not affect other actions" would qualify.
For example, [Martial Woods]’s "Designate 3 squares on your side and let the Kung Fu Cards on that square attack twice and obtain 5 points healing during their turn" would not qualify, because it already designated squares. It’s not a general effect.
For example, [Sword Spirit Hall]’s "each revealed sword card of your side provides 1 energy point to the Sword Spirit Hall each round" would not qualify because it’s not a gain.
For example, [IIIg2 Type Magic Array]’s "When a Mech card exits the battlefield, transforms it into [Little Shack]" would work because [Infiltrator] ignores tags.