Chapter 213: Chapter 86: It’s My Turn to Take Action
At this very moment, the situation Ree Shil was facing was quite severe.
First and foremost, he had no usable Scene Cards.
With Andrew Hill out of play, his C-Rank[Highland Advantage]was gone as well.
His only options were the D-level[Highland Advantage]or[Hundred Demons Night Parade].
[Highland Advantage]
Scene, D
[Height Advantage]: At the beginning of the game, your side takes an extra turn
Since the game had already started, this card was useless.
So, he had no choice but to play[Hundred Demons Night Parade].
[Set card][Taunting][Taunting]
[Taunting][Empty Slot][Empty Slot]
VS
[Set card][Set card][Set card]
[Set card][Set card][Set card]
His card deck would be delayed, and he would have to stand two turns of being directly hit by the enemy.
And the three cards the opponent revealed were all Bara Clan cards.
According to Ree Shil’s understanding and what he observed on the card table, the Bara Clan consisted of these strange mud-like creatures. The word following ’Bara’ was probably a transliteration of their language, representing something akin to profession or category.
The three Bara Clan cards had the following attributes:
[Bara Hong]
Determination, 40 points, B
Attack 46, 15/100, 1/3
[Bara Bara Little Magic Moss - Passive]: When there is a Bara Clan revealed card on the field, increase Attack by 1
[Bara Warrior Physique - Passive]: When Bara Hong takes 20 points of Damage, gain 5 points of[Healing]
[Great Power Bite - 2 Energy Points]: Bara Hong attacks its target, dealing (46) +20 points of damage.
A defensive counterattack card with both survivability and offensive power.
Taking 20 points of damage to gain 5 points of[Healing]is somewhat akin to having damage reduction.
However, compared to damage reduction,[Healing]has a delay.
Each has its own advantages and disadvantages.
The advantage is that receiving healing saves the process of estimation and ensures that effective healing is achieved without overflow.
Moreover, it is not damage reduction, which grants it better survivability against True Damage.
The disadvantage is its delay, which renders the[Healing]useless on the round when[Bara Hong]is killed.
[Bara Wind]
Balance, 30 points, B
Attack 26, 100/100
[Bara Bara Little Magic Moss - Passive]: When there is a Bara Clan revealed card on the field, increase Attack by 1 fгeewebnovёl.com
[Bara Shaman Physique - Passive]: For adjacent Bara Clan revealed cards, healing effects are doubled
[Bara Material Cycle - Passive]: Bara Wind’s Attack -10, gains 10 points of[Healing]every round
This card is somewhat similar to a Healing Halo card, capable of increasing the healing received by Bara Clan cards.
Thankfully, this buff doesn’t apply to[Bara Wind]itself and currently only affects the adjacent[Bara Tong]to the right.
All in all, it’s a card with survivability and team enhancement abilities.
As long as a B-class card has three positive attributes, it can’t be that bad.
[Bara Tong]
Wisdom, 30 points, B
Attack 36, 100/100, 0/3
[Bara Bara Little Magic Moss - Passive]: When there is a Bara Clan revealed card on the field, increase Attack Power by 1
[Bara Warrior Physique - Passive]: When Bara Tong takes 20 points of Damage, gain 5 points of[Healing]
[Bara Mark - 1 Energy Point]: Bara Tong’s attack carries a debuff, increasing damage against it by 5 when attacked by Bara Clan cards during this round
This card belongs to a relatively rare category among Wisdom cards.
As long as it has Energy Points when attacking, the skill will be triggered.
Additionally, the debuff effect increases the priority of its first three normal attacks.
However, due to the strong offensive strategy against Andrew Hill’s Azure Knight cards,[Bara Tong]had already used up its 3 Energy Points.
At this point, it was equivalent to a C-rank card only.
If Ree Shil were to use the terms he had grown accustomed to during gaming on Blue Star, this guy was like Garen, a Super Soldier in the late game.
He didn’t know why the Gnome Mothfolk kept not revealing the last regular Covered Card.
But at least, the total attack power of the three cards in front of him was 46+26+36=108, which could take out two of his Set cards in two rounds.
At this moment, Andrew Hill patted him on the shoulder from behind.
Looking back, he saw that Andrew was handing him the whiteboard.
"Place the low-scoring cards in the first row as much as possible."
The message read.
"Don’t worry, I have a plan."
Ree Shil nodded and quickly arranged his card deck.
Meanwhile, the Gnome Mothfolk kept skipping the reveal of the Regular Set card and proceeded to the Action Confirmation phase.
"Some people might choose to take advantage of these two rounds, trying to suppress your three cards’ bloodline as much as possible."
He laughed with both hands on the card table and continued, "But I don’t agree with that notion."
"When you can kill, seize the opportunity to do so."
"Killing two cards is, after all, stronger than pressing the bloodline of three but not taking any down."
"Why give the opponent a chance to reveal a card? Don’t you think so?"
It seemed that this guy liked to play with language, distract, and observe his opponents.
Ree Shil:"Sure, sure, you’re right."
Gnome:"Let me guess, your Set card is in the middle column?"
Ree Shil:"Sure, sure, you’re right."
However, Ree Shil was just nodding casually, seemingly agreeing but actually brushing off the questions.
This response left the opponent flustered and annoyed.
"Hmm."
With a snort, the Gnome Mothfolk decided to focus fire on the middle Headline District card on the opponent’s side.
If they couldn’t determine which column the King Card was in, they would start with the middle.
[Bara Bara!]x3