Chapter 1110: Chapter 421 Dazzling Rainbow_2
Indeed, there are no weak S-rank cards."
"It seems that except for [Beginning Stick]...
this card, up to now, is practically useless compared to my other S-rank cards...
Zero points and forty attack, when compared to the functionalities of other cards, really doesn’t measure up."
Its compatibility isn’t great either; it doesn’t fuse into any good cards on short notice.
Only when the score limit of the card deck is tight can it make an appearance as a card with pure super modular numeric monster identity."
Massaging his temples, Ree Shil lay down on the sofa.
At this moment, he was indeed fatigued.
The mental energy consumed by fusing S-rank cards far exceeds regular card-making.
However, with the addition of [Five Claws Golden Dragon], he now had confidence to properly challenge the Breakthrough Envoy again.
According to the schedule, after the seventh round, the Instance CD would be ready.
The competition for the seventh round is relatively long, so there isn’t much rest period in between.
The event has been decided, this time it will be a multiplayer composite card game.
The Wind Chasing Representative Team performed well last round, securing 3rd place.
Therefore, only 3 players from their 10-person representative team were eliminated. fɾeeweɓnѳveɭ.com
The number of players for the seventh round will continue to follow the line set by the Wind Chasing Representative Team.
Each team will send out 7 players to combat.
The six teams will use a round-robin system, meaning each team needs to play against different opponents for 5 matches.
The team members fielded in each match can be changed.
Then, 7 team members, each providing one card, form a deck.
That’s right, the card game for the seventh round is a no-scene-card 6+1.
This mode is a test of the tacit understanding between team members.
Because there is no silence setting on the card table, openly discussing strategies would inevitably be heard by the opponents.
Then, due to the existence of round time limits, if unable to unify opinions leading to a tactically deadlock, there’s a good chance of going into overtime.
Or, in a rush for time, there can be mistakes in cooperation between team members.
Failing to focus fire when needed, or missing an attack and so on.
Furthermore, generally speaking, the 3 team members in the first row cards play supporting roles.
Since there aren’t many variables with the first row cards, which are revealed at the start and can’t be changed during the replacement phase.
Especially if a Giant Card is revealed, the other one or two first row team members essentially become decorations,
The mode of one person issuing one card greatly increases the variability of the card game.
After all, no matter how familiar you are with a person’s card deck, having the most detailed information on that individual, it’s very hard to predict what card the opponent will reveal before the game starts.
Of course, there are exceptions.
Like Ree Shil, and a few other leading players from the representative teams.
These players all possess S-rank cards; it’s obvious which card they’ll play just by using your toes to think.
For this format, the most distressed is Samuel Chess.
Because the situation with his main card is special, once pulled out, the other 6 teammates become mere decorations.
Since the third round, round three, four, five, six—
he’s had no chance to participate for four consecutive rounds.
This totally non-participatory experience made him feel like just a meat bun for the Balance Representative Team,
waiting to slowly be weeded out with the eliminated team members.
According to the results of drawing lots, the first opponent for the Balance Representative Team is the Determination Representative Team.
Ever since the last round when they switched in Grace Spring to substitute for the regular player, that’s when the grudge truly began.
The Determination Representative Team, learning of this result, rubbed their hands with eager anticipation.
There’s a specific way to play a 6+1 card round, so the Balance Representative Team couldn’t afford to be negligent.
The 7 members they selected were the seeded players ranked from 1 to 6.
Contestants 1 and 2, Ree Shil and Grace Spring, were among them.
As for the remaining slot, it was given to Grace Spring.
This wasn’t an apology for the late response to the Determination Representative Team.
Instead, it was because Grace Spring’s Treatment Card could almost be said to be in a class of its own this year.
More specifically, it should be called his Destiny Card.
After such a long time of accumulation, his Destiny Card has risen from C-level, when he first met Ree Shil, to A-level.
The preparation time provided for the first match wasn’t very ample, only two days.
The 7 team members, led by Ree Shil, gathered and started discussing tactics.
"The Determination Representative Team is actually best known for the Determination Card."
Grace Spring was the first to express an opinion: "Moreover, since they have a grudge against us, they’re likely to want to bring out their strong suit to defeat us."
His words were quite reasonable. The previous Balance Representative Team’s mockery of their opponents certainly had a part in provoking them.
Building up such external factors at a time like this is definitely to be established.
"That’s not necessarily true."
But Grace Spring held an opposing view, "They were played by us before, and they might want to play us back this time."
"Exactly, what if we play the Determination Card, but the other party doesn’t play the Determination Card?
This kind of tactic, the Breakthrough Representative Team used it when they played against Contestant 1 before, right?"
Contestant 3 agreed with Grace Spring’s opinion. ƒreeωebnovel.ƈom
"Actually, this seven-person mode is designed to reduce personal targeting before the match.
I think our first row cards should start with that kind of stable flow, and then decide what cards to play next based on the real-time card face,"
Contestant 5’s statement was more reasonable.
That is, to discard preconceived notions, to leave out external factors, and to focus solely on the card game.
"Right, we can prepare several plans, for example, to counter Determination, to prevent quick push strategies, or to endure long-term games."
Contestant 4 also stood by Contestant 5.
"The key point is, on our side, we’re quite easy to target..."
At this moment, Xiao Jie looked troubledly at Ree Shil.
Everyone had already figured out ways to deal with the Sheep God.
It can’t be said to be a hard counter, but at least it can greatly reduce its threat.
Firstly, all the first-row cards are the kind with 10 points of damage reduction.
Anyway, bringing 10 points of damage reduction as first-row cards is definitely not a loss.
The Sheep God card, even without using special effects, can cause high damage with a continuous 4-hit combo.
But if it encounters 10 points of damage reduction, its DPS would be substantially discounted.
A 4-hit combo is just 40 points of damage, cut in half by [Defense], that’s only 20 points left.
Next, the first-row cards should be either [Domineering Body] or [Coating].
With so many people in each representative team, it’s nearly impossible not to come up with 3 [Coating] headline district cards.
Lastly, have another auxiliary card that can provide [Domineering Body] or [Coating] to our side.
Or alternatively, one that can inflict [Powerless] on the enemy.
If Sheep God encounters [Powerless] combined with 10 points of damage reduction, then the damage will be completely zero.
Of course, this is the ideal state and not so easy to achieve.
But all in all, if the other party is willing to pay the cost to target specifically, the Sheep God will have limited usefulness.
As for the [Spirit Lord God], it’s not suitable for the 6+1 card round at all.
The pace of the 6+1 card round is fast, leaving few empty slots for auxiliary cards.
Waiting for [Red Lotus God Chase] to be effective, it might take a long time.
And if others prepare based on defending against your Sheep God, bringing [Coating],
then the 100 Points [Spirit Lord God] is like wasted to half, merely a Super Soldier with inflated values.
[Star Lord], similarly.
The main reason is the lack of sufficient space to bring auxiliary cards.
And a 100 Points [Spirit Lord God] or [Star Lord] will significantly compress the space for teammates’ score allocation.
Regarding this, everyone is acutely aware, but unspoken.
In their minds, Ree Shil’s presence is more like a tactical deterrent.
If the other party doesn’t defend, then play the Sheep God to slaughter.
If they do defend, they can choose not to play the Sheep God, and waste some of the opponent’s card power.
Though in a seven-person game, an individual’s strength is significantly diminished.
Having an ace player in the team is so useful.
"What I’m saying is..."
When everyone had almost had their say, Ree Shil slowly started to speak, "We’re currently at the top of the leaderboard, the psychological advantage is actually on our side.
We don’t need to think about how to target others or be targeted by others.
We just need to play our own established tactics.
Even if we lose, it’s fine. Aren’t there still plenty of punks?"
Samuel Chess: I thank you.
"So what you’re saying is..."
Xiao Jie and the others all looked puzzled.
Only Grace Spring beside him showed a face full of expectation.
A few days ago, Ree Shil had already shared his thoughts with him.
"I need your cooperation,"
Ree Shil said and took out one of his cards.
"Wow wow wow!" xN
The seven-colored light instantly made several people exclaim in shock.
The light was not blinding, it was heart-piercing.
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