Chapter 1103: Chapter 418 [Dragon’s Legs] Acquired_2
The team’s number was determined by their ranking in the previous round.
Contestant 1’s team was the Breakthrough Representative Team, which came in last in the previous round, while Contestant 7’s team was the Wisdom Representative Team, which topped the previous round.
One could only say that the organizer did everything they could to help the Breakthrough Representative Team save face.
As for the Balance Representative Team, which came third in the last round, they were assigned to Contestant 5’s position.
This round, the audience was all looking forward to Ree Shil achieving a "one versus six" victory, meeting up with his teammates early to secure the win.
Ree Shil himself thought so too.
Since it was a Blind Cards round, he could directly bring all his S-rank Cards into play.
But after dominating three players, when he faced the fourth player, a contestant from the Berserk Representative Team, he unexpectedly faltered.
The specific reasons were unclear to him, after all, it was a game of Blind Cards; in any case, he lost in an incomprehensible manner.
It was only after getting information through other channels that he understood what happened.
His opponent had a set of Rebound Deck.
The effect of "Rebound" is to reflect all effects and damage received during this round back to the source.
Under normal circumstances, this type of deck would never make an appearance.
Because it was too weak and had stringent triggering conditions.
Just a bit of targeting by the opponent would be enough to blow it apart with ease.
Who would have thought that in a round of Blind Cards, the Rebound Deck would become the strongest deck.
It was with this Rebound Deck that the Berserk Representative Team became the first and only team to achieve a reunion of teammates and secure an early victory, confirming the first place.
Besides Ree Shil, the players from the other five teams also fell one after another to the Rebound Deck.
That’s why, after the match was over, that player voluntarily disclosed his Rebound Deck, allowing everyone to accept their defeat graciously.
Fortunately, Ree Shil’s teammates were also quite strong; all things considered, they still won a good number of matches.
Once again, they secured a spot in the third round on the rankings.
As for the Breakthrough Representative Team, one can only say you can’t help up mud.
The culture of the Breakthrough Zone emphasizes an unstoppable momentum, like breaking bamboos.
However, from the very first round, they had been knocked down to the bottom, unable to gather any momentum.
So in this competition, they continued on a downward trajectory, which was more or less related to their culture.
After being eliminated once again by 7 people, the Breakthrough Representative Team was left with just two players.
So in the fifth round of the competition, it was still a battle of offense and defense, but there was only one person on each side.
The adopted mode was the simplest and most straightforward 1v1 Card Game.
For this most primitive mode, the teams naturally almost all sent out their top one or two seeded players.
The Balance Representative Team once again displayed its knack for drawing luck, pulling two fated teams.
The Breakthrough Representative Team and the Determination Representative Team.
The Determination Representative Team was quite persevering, directly challenging Grace Spring and willing to send out a player who ranked the same within their team.
The Balance Representative Team said they would be gracious and agreed to the opponent’s request.
Then on the day of competition, as the attacker, they sent out their number 2 ranked player, Xiao Jie Ren.
What a joke, all’s fair in war.
As for Ree Shil, he was to defend against Contestant 1 from the Breakthrough Representative Team. frёeweɓηovel.coɱ
One can only say that the Breakthrough Representative Team started their downfall from him.
And today, he will also be sending them off.
The player from the Breakthrough Representative Team came on with great fanfare.
Since they were down to 2 people, according to the competition rules, only by securing first place in this round could they survive.
Even if they got second place, being eliminated by two would lead directly to their end, because there were only two people left on their team.
And in this round, apart from the outcome, the remaining Health was also a scoring point.
The higher the winner’s remaining Health, the higher the score.
If the remaining Health is the same, i.e., the total score is the same, then compare the number of rounds used in the Card Game.
The side with fewer rounds has a higher ranking.
If the number of rounds is equal, then look at the remaining score.
The more points remaining in the winner’s cards, the higher the rank.
With all sorts of calculation methods, a clear ranking will always emerge. fɾeeweɓnѳveɭ.com
In theory, Ree Shil doesn’t even need to win this match.
He just needed to do his best to deplete the opponent’s Regular Cards and consume as much of the opponent’s King Card’s Health as possible.
Even if the opponent won, they would still be eliminated.
However, out of respect for the Card Table and the opponent, he still brought out a deck that aimed for victory.
After all, he represented the entire team, and if he didn’t try hard enough, his teammates would be eliminated.
A few old cards mixed with a few new ones, a deck centered around "Kung Fu Sheep God" remained unstoppable.
And he had a good understanding of how to conquer a Breakthrough deck.
The opponent, in order to limit the "Kung Fu Sheep God," was led by the nose the whole game.
In the end, he secured a victory with a significant advantage.
However, Xiao Jie’s performance was somewhat lackluster.
It seemed that the Determination Representative Team’s challenge to Grace Spring was just empty talk.
Or perhaps it was a tactic.
Because the card player on the other side had a deck that completely countered Xiao Jie’s deck and playing style.
Being targeted, even though Xiao Jie started to deliberately seek changes in the mid-game, the disadvantage she faced from the first Reveal Card persisted, and she ultimately handed the victory to the other party.
Therefore, in the end, the Balance Representative Team only ranked fourth in this round.
That was a middling result, with 4 people set to be eliminated.
Adding to their previous losses, they had already lost 7 people.
Greenfeather was the most anxious about this.
Because she was the 23rd person on the team and was already on thin ice.
In the next round, anything but first place would spell elimination for her.
Yet, even so, the Balance Representative Team was still the team with the most players.
Having secured first place in one round and then bouncing back and forth with seconds and thirds, the Wisdom Representative Team had lost 10 people up to this round.
They had the second-highest number of players after the Balance Representative Team.
After the fifth round, the first Major District to be eliminated from this event appeared.
That was the Breakthrough Representative Team.
Even though they actually did quite well in this fifth round, with their number 2 seed playing excellently and achieving a resounding victory.
Therefore, they secured the fifth-place ranking.
Before leaving, they even stepped on the Determination Representative Team and the Wind Chasing Representative Team, who ranked sixth and seventh.
Because if the Breakthrough Representative Team had taken seventh place, those two teams theoretically could have had one fewer person eliminated.
With that, the hierarchy among the remaining six Representative Teams became quite clear.
Balance, Wisdom, and Listening to the Wind, three teams biting close to each other, were in the Upper District.
Stuck in the fray of the Lower District were Determination, Chasing the Wind, and Berserk.
If the latter three teams don’t undergo some significant change, or show extraordinary performance, the Champion of this event is likely to emerge from the top three.
Of course, it is still too early to say this now.
On the Cube Card Table, anything is possible.
Owing to the elimination of the Breakthrough Representative Team, the sixth round will see a major change in the competition format.
Gone are the two-sided offense and defense, as everyone will start at the same time.
With the sixth-placed Wind Chasing Representative Team as the line, each side will send 10 players to fight.
The contest is... a Speed Game.
The opponents in the Speed Games are no longer the various Representative Teams.
Instead, they are simulated Monster Cards.
Each of the 10 players has 9 cards, with no King Card, totaling 90 cards.
The monsters they will face consist of 30 rows and 30 columns, making up 900 cards in total.
With a 1:10 ratio, it’s evident that the Monster Cards won’t be very strong.
Otherwise, with just the sheer number of them, no one would be able to withstand it.
But they are very tough, with each card having over 200 Health.
So endurance is key, as it’s important to be both durable and capable of dealing damage.
Because after all, this is a Speed Game, the faster you clear, the better.
Theoretically, Ree Shil’s "Flawless Galaxy" should dominate in this type of game.
Clearing a column of cards, then having allies help move on to the next column to clear more monsters.
Regrettably, it requires the enemy to have a score to deal damage.
And since Monster Cards don’t have a Score, the "Flawless Galaxy’s" actual Damage value is 0, so other strategies must be considered.
But before that, Ree Shil had another matter to attend to.
That was after several rounds of buffering... oh wait, refreshing the grid.
His Score finally accumulated enough.
Before the start of the sixth round, he could exchange for that Material Card—"Dragon’s Leg."
At the cost of 15,000 Points, it was a bit painful to spend.
But considering he was about to acquire an S-rank Card, it didn’t seem too regrettable.
"Come to papa."
Sitting in his Room, he pulled out the card.
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