Home Farming in a Parallel World and Becoming a God Chapter 2498 - 1099: The Dilemma of Charisma Divine Nature Rewards

Farming in a Parallel World and Becoming a God

Chapter 2498 - 1099: The Dilemma of Charisma Divine Nature Rewards
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Chapter 2498: Chapter 1099: The Dilemma of Charisma Divine Nature Rewards

The exclusive psychic abilities of the Spirit Traveler, which Gaven had already explored extensively through his profession as a Mage, were not difficult at all to master. It only required a bit of time for psychic imprinting.

What truly attracted him were group time jump and time rewind, which were not merely teleportation abilities, but a form of time manipulation.

In the multiverse, any ability involving time is incredibly formidable; if used well, it often can have a surprising effect.

For example, this group time jump can make the recipients disappear from the timeline for a certain period, and then reappear collectively.

In combat, this move is not very useful, but what if it is used in an ambush?

In different situations, the enemy’s defenses vary.

One can fully exploit the time difference to catch the enemy off guard.

Compared to time jump, time reversal is even more challenging.

The former has a duration measured in hours, while the latter is measured in seconds. This is considered combat magic, similar to undoing moves in a chess game; having already known the enemy’s next steps, one can devise targeted tactics and strategies to reverse the situation and lay the foundation for victory.

With a major battle imminent, these two psychic abilities were naturally Gaven’s priorities to master, even creating new strategies around them.

After briefly digesting this, Gaven shifted his focus to other attribute rewards. The enemies he faced this time were unusual, and he couldn’t just hold back as he had in the past, saving things for later. All enhancement methods he could use were fully activated.

Next, his attention naturally turned to the charisma divine reward, having already benefited from the intelligence divine reward.

Charisma Divine Reward.

1. Charisma Permanence +6

2. Handsome Avatar (Special Ability) – Your charisma has transcended the mundane, integrating with the Law of Handsomeness. You can bestow the Ecstasy Technique upon those who see you.

Once they see you, even just a glance, they will be unable to look away. No mortal can resist such transcendent handsomeness; no animal, including ferocious beasts, will actively harm you unless you harm them first.

Once they see you, no female of any mundane species can even conceive the thought of harming you, let alone draw a sword against you, unless you harm them first.

Even if they resort to force, they must contend with your charisma. If they fail, they will fall into a dazed state, doing nothing until the next round.

This ability has already reached the level of the Law; even the presence of divine power cannot fully avoid it. Charisma contention is necessary, and if they fail, the effects are as described, lasting for twenty-four hours. If they succeed, they are immune to this ability for twenty-four hours.

3. Charming Gaze (Special Ability) – All creatures that meet your gaze will find your unique charisma irresistible, suffering disadvantages in attack, damage, saving throws, skills, abilities, and level checks in the ensuing battle.

You can attempt to control those already conquered by your handsome appearance; you can control one target at a time. If you choose a new target, the original control is automatically lifted.

On female targets, this ability is more advantageous. Those who have previously had intimate exchanges with you and possess the Fidelity Trait will not need to oppose you with Will, achieving one hundred percent success. This charm lasts for charisma adjustment value/hours, cannot be dispelled, and can only be removed by a Miracle Spell or Wish Spell, with saving throw difficulty based on charisma.

After reading the three divine rewards, Gaven was eager, finding it hard to decide because he wanted them all, even the first item, which he used to find easy to discard, was not so easy to abandon now, as the attribute given each time was so high.

This seemingly redundant option, in a macro view, wasn’t as redundant as imagined.

If one chose this attribute reward from the Transcendent Stage, accumulating it would reach a terrifying twelve points, directly sending Gaven’s charisma to the Intermediate Divine Power Stage (50 points), unlocking even stronger rewards.

But this is purely hindsight.

No one would consider such long-term matters, not even Gaven.

If he chose this option, with his other abilities, he could temporarily amass it to the Intermediate Divine Power Stage.

But there was a critical issue: would the Intermediate Divine Power Stage still offer these options?

These attribute rewards are not fixed but continuously change.

For example, this third option, Charming Gaze, comes one hundred percent from the Queen of the Succubi, closely linked to the Desire Blessing she had just granted him.

No one can guarantee that the abilities unlocked at the Intermediate Divine Power Stage will definitely be stronger than the current ones.

Moreover, would he be greedy at that time, coveting the eight-point attribute reward of the Intermediate Divine Nature reward?

Facts have long proven that strong attributes alone are useless; they need complementary abilities to maximize their value.

Gaven thought it over and decided to be conservative, focusing on developing his current abilities.

Perhaps it won’t be long before he can directly touch the intermediate charisma divine reward with his true strength.

Still, the second and third options also posed a dilemma.

Charming Gaze needs no additional explanation.

The Queen of the Succubi had previously demonstrated it vividly, forcibly controlling even the divine nature incarnation of the King of the Jackalweres, turning him into a tool of war in her hands, weakening the enemy and enhancing her own combat power.

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