Trinity of Magic
Trinity of Magic
3.7 / 5 ( 24 votes )
SUMMARY
Ezekiel recognized early in life that he didn't want to follow in his parent's footsteps and spend the rest of his days as a mere farmer. No, his eyes are set on a grander stage, a place where tales of monster hunters, mighty generals, and benevolent heroes hold court — A world of Magic and mysteries.
One day, the opportunity he had been waiting for arrives. Without a second thought, Ezekiel throws himself headfirst into the adventure. However, not everything turns out to be as magical as he had dreamt it to be...
THIS IS A SLOW BURN FANTASY PROGRESSION LITRPG STORY:
Even though you are not going to see blue boxes from chapter one, I guarantee you that this IS a LitRPG story. This is, however, NOT a pure “game world”! Instead, I have tried to integrate the interface elements of a LitRPG into a world with a very thought-out magic & power system, which will be explored over the course of the first book.
This world doesn't work like a game, where you can put '5 points in strength' and the body somehow changes magically into a stronger version of itself. It might take a couple of chapters for the world and magic to start to make sense, but I feel like a power system built on solid principles is a lot more rewarding in the long run (...and more IMMERSIVE!).
6 Latest Chapters[ Updated 6 months ago ]
Chapter List
- B1 - Prologue: War On The Horizon
- B1 - Chapter 1: Leaving Home
- B1 - Chapter 2: The Town of Feldstadt
- B1 - Chapter 3: Lilly and Markus
- B1 - Chapter 4: Arriving at the Capital
- B1 - Chapter 5: Magic Evaluation
- B1 - Chapter 6: Fatebringer
- B1 - Chapter 7: The Reality of the Situation
- B1 - Chapter 8: Thinning the Herd
- B1 - Chapter 9: Learning to Breathe
- B1 - Chapter 10: Attuning Mana
- B1 - Chapter 11: Blood Magic I
- B1 - Chapter 12: Blood Magic II
- B1 - Chapter 13: Multi-Affinity Mages
- B1 - Chapter 14: A Daring Plan
- B1 - Chapter 15: The Adventurer Guild
- B1 - Chapter 16: Goblin Hunt
- B1 - Chapter 17: Hitting Rock Bottom
- B1 - Chapter 18: Mana Control
- B1 - Chapter 19: Mind Magic
- B1 - Chapter 20: The Offer
- B1 - Chapter 21: Learning about Affinities
- B1 - Chapter 22: Making a Decision
- B1 - Chapter 23: Becoming a Noble
- B1 - Chapter 24: Imbuement and Attunement
- B1 - Chapter 25: Spell Engraving
- B1 - Chapter 26: Blood Manipulation
- B1 - Chapter 27: Hunting Goblins... again!
- B1 - Chapter 28: Perfect Body control I
- B1 - Chapter 29: Perfect Body control II
- B1 - Chapter 30: Ritual Magic
- B1 - Chapter 31: A moment of Pain
- B1 - Chapter 32: A New Beginning
- B1 - Chapter 33: The Rank Up Exam I
- B1 - Chapter 34: The Rank up Exam II
- B1 - Chapter 35: The Duel Approaches
- B1 - Chapter 36: Cards on the Table
- B1 - Chapter 37: A One-Sided Beat Down
- Viola Windtänzer
- Making plans