NOVEL Sorry, But I Never Rely On Luck When Playing Cards Chapter 960 - 345:【Kung Fu Sheep God】Makes an Appearance_2

Sorry, But I Never Rely On Luck When Playing Cards

Chapter 960 - 345:【Kung Fu Sheep God】Makes an Appearance_2
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Chapter 960: Chapter 345:【Kung Fu Sheep God】Makes an Appearance_2

[Junior Sister Gatekeeper]

Balance, 30 points, A

Attack 20, 50/50

[Cowardly and Scared - Passive]: Junior Sister Gatekeeper’s attack power -10, maximum health -50

[Plays the Victim - Passive]: Junior Sister Gatekeeper can’t be targeted by cards with a higher attack power than herself

[Bully - Passive]: In this round, if the card with the highest maximum health on the field is an allied card, Junior Sister Gatekeeper can attack one extra time

[We Have More People - Passive]: In this round, if the number of allied attacks is greater than the number of enemy attacks, Junior Sister Gatekeeper’s attack puts the target into [Armor Break] for 1 round

([Armor Break]: Each time you take damage, you suffer an additional 5 points of damage)

Hunchback Woman: [This card is both fragile... and tough!]

With only 50 health points, but [Plays the Victim] provides it with high survivability.

It’s actually quite difficult to deal 50 damage with a 20-attack-power card.

Thanks to this attribute, it can be considered a top-tier A-level card.]

Museum Director Phoenix: [Indeed, generally speaking, a card deck wouldn’t carry too many 20-attack cards.

But when facing this [Junior Sister Gatekeeper], if you don’t use a 20-point card to get rid of it.

If you have too many 20-point cards, your DPS would be lacking.

However, it just so happens that Henry Thompson’s three first-line cards all have 20-attack points.

You could say that the Magic Implementor Player has clashed with the guns.]

Hunchback Woman: [Yes, besides, AOE damage like [Spread] is actually quite effective against it.]

As Museum Director Phoenix said, Ree Shil is not afraid of this card either.

It really has just hit the gun muzzle.

With his own three first-row cards, this [Junior Sister Gatekeeper] basically only has the share of defending through the whole game.

Similarly, the 20-attack [Kung Fu Sheep God] and [Crow-man] cards can take it down in no time.

[Senior Brother and Sister are right!]

The third card is a little boy who looks at most six or seven years old.

It’s said that it’s good to play with a three-year-old, while a seven-year-old is easy to beat. Boys of this age are usually the most naughty.

Similarly, he’s also dressed in the sect’s attire.

[Junior Brother Gatekeeper]

Berserk, 30 points, A

Attack 30, 100/100

[Senior Brother and Sister, Cheer On - Passive]: When Junior Brother Gatekeeper is revealed, Senior Brother and Sister Gatekeeper’s maximum health increases by 10

[Naughty Kid Protection Law - Passive]: Junior Brother Gatekeeper cannot be targeted by cards with a health higher than 80 points

[First-Class at Courting Death - Passive]: Junior Brother Gatekeeper’s maximum health is reduced when using skills

[I’m the Best in the World - 30 Health Points]: Junior Brother Gatekeeper gains +5 attack power for this game and performs 1 attack that deals [True Damage]

Hunchback Woman: [This Magic Implementor’s card deck... it’s very strange.] ƒreewebηoveℓ.com

Both the senior sister and junior brother cards enhance their survivability through a relatively special non-damage reduction mechanism. frёeωebɳovel.com

These effects are all related to health points.]

Museum Director Phoenix: [It seems that they belong to the same card deck as the Scene Card.

From its name, Lin Corpse Sect, the sect seems to be proficient in researching the body.]

"Everyone in your sect... seems to have no good qualities."?>

After looking at the three cards, Ree Shil can’t help but comment.

If even the gatekeepers are like this, you can imagine the level of this sect.

"Don’t you dare talk about my junior brothers and sisters like that!"}

"Huh?"

It’s just the Magic Implementor’s reaction that makes him somewhat surprised.

But it doesn’t matter. Control the [Martial Monkey] to look at the cards first.

Among these three first-line cards, the [Junior Sister Gatekeeper] will undoubtedly be the priority breakthrough for him in the early stage.

Because it has a taunt effect every round.

So whether to choose [Senior Brother Gatekeeper] or [Junior Brother Gatekeeper] as the next breakthrough depends on the quality of the covered cards in their respective back columns.

After thinking for a moment, Ree Shil decides to look at the card behind [Senior Brother Gatekeeper].

Because among these two cards, [Senior Brother Gatekeeper] is relatively harder to kill.

If the value of the covered card behind him isn’t high, it can be saved for handling later.

Under the gaze of [Martial Monkey], the Covered Card is revealed.

[Uncle Corpse Collector]

Chasing the wind, 30 points, A

Attack 30, 100/100, 0/3

[Corpse Collecting - Passive]: For each regular card that exits the field, Uncle Corpse Collector’s attack power in this game increases by 5

[Refining - Passive]: For each regular card that exits the field, Uncle Corpse Collector recovers 1 point of energy

[It’s Your Turn - Passive]: After Uncle Corpse Collector [Moves], the adjacent cards collectively fall into [Fear]

[Determined to Catch - 3 Energy Points]: Uncle Corpse Collector performs 1[Movement]with unlimited distance (except without a path)

This is a rather peculiar moving control card.

At the same time, it’s a growth card. Its growth condition is lower than that of [Junior Brother Gatekeeper].

It belongs to the type of card that grows stronger the longer it stays on the field.

For Ree Shil, this card didn’t pose much of a threat.

So, he has already made his decision for this round’s action.

And so, the Action Phase arrives for both sides.

In this First round, neither side sparks much.

On the surface, Magic Implementor seems to have the initiative.

Because his first-row cards have control and damage reduction, they have no concerns.

But in reality, [Senior Brother Gatekeeper][Junior Sister Gatekeeper] both perform [Defense].

Only 1 [Junior Brother Gatekeeper] alone can’t deal much damage.

Ree Shil’s side is the same. With the opposing side having damage reduction and [Defense], [Martial Monkey] + [Weapon Master] can’t achieve much either.

At the end of the first round, both sides’ cards are as follows:

[Lin Corpse Sect]

points, remaining 7 cards 210 points

[Set card][Uncle Corpse Collector][Set card]

[Junior Sister][Senior Brother][Junior Brother]

VS

[Martial Monkey][Weapon][Sweeping]

points, remaining 7 cards 240 points

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