Chapter 917: Chapter 325: Advancing to the Strong 4 and Getting Rewards
In fact, the king card’s function of helping regular cards to be revealed is quite useless.
Because under normal circumstances, the king card is either revealed when all regular cards are revealed or when all regular cards are wiped out.
But in this card game, it has taken on a different meaning.
Luckily, it is already the 6th round, only one round earlier than the normal full unveiling of regular cards.
If the other party’s king card is revealed in the 4th or 5th round, that would be a huge loss.
First of all, the first regular card is located behind the Soft Phoenix Butterfly.
Its projection is a butterfly with green fluorescent wings.
As the wings flutter, a large amount of powder falls down.
[Venomous Butterfly]
Wisdom, 30 points, A frёeweɓηovel.coɱ
Attack 20, 70/70, 4/4
[Poison Butterfly Powder-Passive]: The attack of the Venomous Butterfly marks the target with [Poison Powder]
[Malice Spreading-Passive]: When the Venomous Butterfly attacks a target with[Poison Powder], it will spread the [Poison Powder]mark to adjacent targets
[Toxin Refining-Passive]: For every unit killed by the Venomous Butterfly, it gains 1 point of energy recovery
[Mark Detonation-2 Energy Points]: The Venomous Butterfly detonates all[Poison Powder]marks on the field, dealing 5 points of instant[Poisoned]damage for each mark
This is a legitimate DPS card with powerful AOE capabilities.
For example, if there are two targets with[Poison Powder]mark on the field, then when the marks are detonated, it will deal 10 points of[Poisoned]damage to each of these two targets.
However, as a wisdom card, its strength is not in revealing burst damage, but in warming up for a few rounds to maximize AOE damage.
The second is the regular card located in front of the King Card.
Its card projection is a butterfly with blue luminous wings.
With the fluttering of its wings, the blue light flashes dazzlingly.
[Blue Flash Butterfly]
Balance, 20 points, A
Attack 10, 70/70
[Cowardice-Passive]: Blue Flash Butterfly can only[Defense]
[Dance Leading-Passive]: Upon unveiling, the Blue Flash Butterfly restores 1 point of energy for 1 target each round
[Butterfly Dance-Passive]: Every 4 rounds, the Blue Flash Butterfly grants +10[Encouragement]for 1 round to all friendly butterflies
[Blue Burst Flash-Passive]: When the Blue Flash Butterfly exits, select 1 empty card position to[Seal]
([Seal]: The card position cannot be passed or placed with cards)
This is a pure support card with no attack power and can only be defended.
However, the 1-point energy recovery per round is quite top-notch, especially for Listening to the Wind cards.
As for the[Encouragement]every 4 rounds, it’s not that big of a deal.
It’s not irrelevant, but sacrificing its own 30x4=120 points of attack power for just a +10 boost to the whole team’s attack power is a bit of a loss.
The fact that all team cards gain +10 attack power is strong for bursting within rounds.
But Ree Shil is not afraid of this card at all.
The reason is simple: it’s an outer card.
And it has no survival abilities, so it is still an outer card now.
Not to mention 4 rounds, even within just 1 round, he is confident that he can kill it directly.
But the[Seal]effect when the card exits is a bit of a headache.
Obviously, this is a card specifically designed for[Higan Fairy]after gaining intelligence.
There is no doubt that if the[Blue Flash Butterfly]exits, it will definitely[Seal]the card position of his own[Ghostfire Boy].
But there are solutions.
That is to occupy the position with a level 2 card first, as card positions occupied cannot be[Sealed].
Until the[Higan Fairy]’s reveal round, he can remove the level 2 card himself.
Or wait for the[Higan Fairy]to appear and then kill the[Blue Flash Butterfly].
So it’s not a big problem.
In the end, Ree Shil’s gaze falls on the other party’s king card.
Unlike the previous cards, this card is not a butterfly insect.
Instead, it’s a beautiful woman, dressed in tight clothes that wrap around her body, with two beautiful butterfly wings on her back like flowers.
Her pose is elegant, and she exudes a different maturity and charm.
Just gazing at this card, one might become addicted and forget that they are in a card game.
Forget the passing of the round’s time limit.
But he’s fine, quickly scanning the card face.
And then... furrowing his brows.
[Madame Butterfly]
Wisdom, 40 points, A
Attack 30, 240/240, 6/6
[Butterfly Queen-Passive]: When Madame Butterfly is revealed as a king card, all friendly butterfly covered cards are unveiled
[Follower-Passive]: When Madame Butterfly is revealed as a king card, summon 5[Little Butterflies]on empty card positions of your own
[Butterfly Royal Family-Passive]: For each regular butterfly card on the field when revealed as a king card, Madame Butterfly’s maximum life value+10
[Butterfly Swarm Dance-3 Energy Points]: Madame Butterfly makes 2 friendly butterfly cards perform[Replace], and all[Little Butterflies]on the field attack 1 target
[Little Butterfly]
Balance, 5 points, A
Attack 5, 30/30
This card also belongs to the category of supermodels.
In a pure butterfly deck, the[Follower]and[Butterfly Royal Family]ability words are opposites.
If the card position is a regular butterfly card, it allows[Madame Butterfly]to gain +10 life points.
If the card position is empty, it can summon enough[Little Butterflies]to boost the damage of[Butterfly Swarm Dance].
From all perspectives, regular card bonuses are more optimal and reliable.
But the existence of[Little Butterflies]is not bad either.
Key point is that "friendly empty card positions" includes the empty positions on the king card row.
And now Ice Maiden’s card table has 5 empty positions left, besides the one occupied by his own[Malice Qi Puppet].