Chapter 910: Chapter 321: Administrator Performance Settlement + Version Optimization_3
"Time Card, Dragon Card, A level."
Shuffle shuffle shuffle!
Unexpectedly, hundreds of messages appeared.
"The Central Association is really wealthy, having so many relevant cards?!"
At first glance, Ree Shil was shocked.
"Eh, there are books and portraits, even action figures and souvenirs."
However, he soon discovered that the search results were cluttered with lots of miscellaneous things.
Narrowing down the search range, this time, three answers were finally presented.
These three answers were all A-grade time and dragon card materials.
As for the price range...it was from 1000 to 2000.
"So few, and so expensive." freēwēbnovel.com
He reflected for a moment.
"Maybe it’s so expensive because my search conditions were too strict."
"It doesn’t necessarily have to be a dragon card."
"Just need A-grade Time Card material."
Sure enough, this time nearly 100 materials appeared.
"So, it turns out that the Time Cards are expensive."
Sorting prices from low to high, the cheapest was still over 800.
The gap between the price and his entire fortune made Ree Shil feel that he had to work harder in his job as an administrator in the future.
However, speaking of which, the matter of driving out the Conflict Demigod should also be counted as his performance, right?
"Maybe it hasn’t been settled yet?"
"But it’s hard to say, at that time, I was directly rewarded with two selectable A-level cards."
"That thing is definitely more valuable than material cards."
"Maybe there’s no more left."
As for now, he had lost interest in these Time Card materials.
So he reset the search conditions.
He added a price condition to the search keywords - 234 points or below.
As a result, he searched several times in a row, and all the results were cards with names and information that clearly indicated they had no fusion degree.
Until he entered new information again: Healing, Summoning.
"Huh?"
This time, it seemed that good results had appeared.
...
...
[Version Update Patch]
Dear card players and designers:
The long-awaited version update is finally here.
This update brings optimization and simplification to the card game.
To save card game process text and streamline the game process, the priority of card games will be adjusted and divided into the following stages:
T0: Unveiling Stage
(Note: Reveal Card, Summon, Sneak Attack Master)
T1: First Aid, negative effects, buffs, quick purification, defense, etc.
(Note 1: Defense at this priority will still be broken when controlled, and still provides 50% damage reduction when not controlled)
(Note 2: Weapon Master’s Pursuit is triggered at this priority level)
T2: Displacement, etc.
(Note: Except for vertical displacement + negative/buff effects, no other effects will be designed for now)
T3: Pure damage type, etc.
(Note: True Damage, Ignore Defense, Penetration, Diffusion, and other pure damage are all in this category)
T4: Purification, healing, etc.
(Note 1: If the target’s health points are reduced to 0 before T4, the healing will be invalidated)
(Note 2: Since the Rescue mechanism is not yet perfected, it is temporarily removed) frёeωebɳovel.com
T5, Settlement, Exit, Death effects, secondary settlement, etc.
(Note: Origins of Malice, Ghostfire Boy, etc., are all effective at this priority)
(Example: If the target’s health points are greater than 60 due to recovery effects in T4, they will not be taken away by Ghostfire Boy)
Above is all the content of this update.
If you discover any bugs, please provide feedback in a timely manner.
Wishing all card players and designers a happy life.