Chapter 818: Chapter 287: Practical Battle with S-Class Cards_2
Alternatively, [Kung Fu Sheep Rabbit] can also be guarded by the equally tough [Golden Hero Lamb], which can be resurrected again.
It has to be said that the combination of [Higan Fairy] and these multi-life cards is simply exhilarating.
If the other side is sensible, they should surrender now.
But strangely, the people outside of the Blue Light Barrier don’t seem to think the outcome is decided yet.
[Hurry up, I think his Destiny Card is really about to be revealed]
[It’s embarrassing to have to use one’s Destiny Card against a kid, hahaha] frёeweɓηovel.coɱ
[Can’t help it, who asked you guys to limit his card deck strength?]
[And you can’t deny that the other side is really playing well]
[Just wait another round, and his strategy should be complete]
The new Action Phase arrived as the conversation continued.
On the side of the Horned Human.
[Silver Horn King] tries to cast [Exile] on the [Blind Swordsman], but it’s blocked by the [Golden Hero Lamb].
[Altar Protector Fire Drake] releases its skill, causing 10 points of [True Damage] effect to the cards in play on the enemy side.
[Golden Horn King] attacks the [Blind Swordsman], dealing 40 points of damage.
[Trumpeter] attacks the [Blind Swordsman], dealing 40 points of damage, and takes him away.
The [Golden Horn King] has exhausted its health points and exits the field.
Due to triggering Scene Card[Winner’s Certificate], the attack power of the [Trumpeter] in the next round will be +5.
On Ree Shil’s side.
[Sneak Attack Master] attacks the [Altar Protector Fire Drake], dealing 40 points of damage.
[Higan Fairy] releases its skill, resurrecting the [Golden Hero Lamb].
[Martial Woods] casts a 30-point [First Aid] on the [Sneak Attack Master].
[Kung Fu Sheep Rabbit] attacks the [Altar Protector Fire Drake], dealing 55 points of damage.
[Flag Skill Master] attacks the [Altar Protector Fire Drake], dealing 35points of damage.
[Blind Swordsman] attacks the [Altar Protector Fire Drake], dealing 35 points of damage, and takes it away.
Ree Shil expected the [Altar Protector Fire Drake] to use [Defense] in this round, so he focused on stacking damage.
Ree Shil chose to heal [Sneak Attack Master] instead of the [Kung Fu Sheep Rabbit], because the [Sneak Attack Master] is an Outer Card and already attacked in the Revealing Card Phase. The opponent would know that it would not be able to act when it comes down, making it more vulnerable.
At the end of the 7th round, both sides’ cards are as follows:
[Breakthrough Card]
points, 1 remaining card worth 30 points
[Empty Slot][Silver Horn]1/2[Trumpeter]2/5
[Empty Slot][Empty Slot][Empty Slot]
[Yellow Lamb 40][Empty Slot][Empty Slot]
VS
[Empty Slot][Empty Slot][Weapons 40]1/1
[Empty Slot][Empty Slot][Flag Technique 80]
[Sheep Rabbit 37.5]3/3[Sneak Attack 85][Higan Fairy 90]3/3
points, 1 remaining card worth 50 points
[Martial Woods](4/6)
With this round finished, the gap in his advantage continues to widen.
As the card face advantage is on his side, trading one for one isn’t a problem at all.
Even if the [Golden Hero Lamb]’s 10-point attack power is ignored, Ree Shil has five cards against two cards.
With the King Card only worth 30 points, it’s impossible for the opposing side to create a major upheaval.
Even one S-rank card isn’t enough, there’s no way a single S-rank card could beat five standard cards.
Not to mention that his [Kung Fu Sheep Rabbit] is ready for action.
It’s absolutely impossible for this situation to happen.
But he always feels like something is strange.
Those outside of the Blue Light Barrier seem to anticipate something about to happen.
[His Destiny Card is about to appear on the stage]
[It’s about to get interesting]
[Let’s see how the little card player takes the next move...]
The Unveiling Stage arrives, so the Horned Human... replaces their Scene Card.
Whoosh!
With a gust of wind, the[Breakthrough Card] flips over.
[Bang!]
With a loud crash on the card table, the words "breakthrough" were replaced.
What replaced it... is...
[Wisdom]
"You’ve got to be kidding me."
This [Breakthrough Card] was already surprising enough for Ree Shil.
And now, they come up with a [Card of Wisdom]?
[Card of Wisdom]
Scene, A
[Wisdom Gift]: All friendly Wisdom cards recover 1 point of energy every 3 rounds
[Mage Treatment]: When Card of Wisdom enters play, you can choose an Outer Card and grant it 1 round of [Invincibility](only once per game)
[Brain Capacity Expansion]: When Card of Wisdom enters play, you can select a card and increase its energy limit by 1, and it gains 2 energy points at the start of the game
[Pure Energy Explosion]: When Card of Wisdom enters play, you can choose a card whose energy consumption increases by 10 damage when casting damage-dealing skills
The first effect could only apply to the [Silver Horn King] for now.
But its energy will become important since it would be able to cast [Exile] once every three rounds.
The second effect seems insignificant to Ree Shil.
It just provides extra protection for the [Silver Horn King] for one more round, which doesn’t make much difference in the face of his absolute advantage.
The third effect allows the [Silver Horn King] to have a chance to use [Exile] immediately.
But for the same reason, even if it can use [Exile], it won’t cause any waves, so there’s nothing to worry about.
As for the last effect.
If the opponent had changed to this Scene Card while the [Altar Protector Fire Drake] was still on the field, it would have been the most profitable choice.
The AOE single-target damage of 10 points would now become 20 points, doubling the damage output.
Theoretically, if the opponent was fully unveiled like in PVE, the damage would increase from 100 to 200 points.
However, at this point, this effect is useless.
Because there isn’t any damage-dealing skill on the opponent’s side.
"..."
After seeing this card, the strange feeling in Ree Shil’s heart intensified.
There’s no way the opponent would reveal this seemingly ineffective card without good reason.