Chapter 777: Chapter 273: 【Mechanical Sin Dragon】_3
"Pandas are also a kind of bear, right?"
Ree Shil was quite tempted, but he held back and didn’t take it.
Instead, he continued to look down.
After all, the previous cards are D-Class and C-Class, isn’t it obvious that the Boss card is A-Class?
[Roar!!!]
In the card projection, the Mechanical Dragon stood on the ground, spreading its wings and roaring.
Looking at its size, Ree Shil thought it would be a Giant Card, since the width of its wings had already reached one row of cards.
But it turned out to be a single card.
[Mechanical Sin Dragon] (only selectable 1 time)
Wind Listening, 20 points, A
Attack 20, 100/100, 0/5
[Solar Energy-Passive]: The [Attack] and [Defense] of the Mechanical Sin Dragon consume 0.5 energy points
[Cyber Curse-Passive]: When the Mechanical Sin Dragon attacks a target, it adds a mech card tag
[Guided Strong Electricity-Passive]: When the Mechanical Sin Dragon attacks a target, it deals 10 unblockable damage to all enemy mech revealed cards
[Dragon Roar-5 energy points]: Mechanical Sin Dragon deals (20)+10 points of damage to 1 row of cards and triggers the roar skills of 1 of your Dragon Class revealed cards
After browsing this card, Ree Shil found that it was quite different from what he had imagined for the [Mechanical Sin Dragon].
First of all, it’s not really a proper DPS card.
It’s more like a 20-point auxiliary card with decent offensive capabilities.
He decided to take it first, and then simulated its use on the card table.
He summarized the following usage tips:
[Solar Energy], this negative term limits the [Attack] and [Defense] of the [Mechanical Sin Dragon].
On average, its output is 3 rounds and 40 points, lower than the regular 20-point card’s 3 rounds and 60 points.
[Cyber Curse] is a warming-up type passive.
If used in conjunction with machine-hunting cards, it will have quite a good effect.
[Guided Strong Electricity] is the core skill of the [Mechanical Sin Dragon].
With this skill and the completion of the [Cyber Curse] tag, its single target output becomes 3 rounds 40+20=60 points, equaling that of a regular 20-point card.
And depending on the other mechs on the field, it will deal additional damage that cannot be [Defended].
It’s not completely machine-hunting because it can add tags to the enemy itself.
It won’t be completely useless if the opponent doesn’t deploy mech cards.
If he encounters Boss N again...the scene would be unimaginably satisfying.
First, ambush a hand, wait until his mech cards are revealed and then reveal a [Mechanical Sin Dragon] yourself.
Tsk, tsk, that would be an absolutely awesome play.
[Dragon Roar] is another core skill of the [Mechanical Sin Dragon].
It’s the key place where its auxiliary card value truly lies.
This skill is actually a Dragon Class linkage card.
If you only look at the output of this skill, it is charging up for 5 rounds to deal a maximum of 90 points of damage.
To make it easier to compare, let’s convert it.
So it’s equivalent to 15 rounds and 270 points of output.
If you follow the normal attack path and complete the tagging process, 15 rounds will yield 300 points of output.
If you also trigger [Guided Strong Electricity] with basic attacks, then it can contribute even more damage.
But Dragon class roar skills, according to Ree Shil’s understanding, should still be quite powerful.
He currently has two Dragon cards in his hand, the [Martial Tower Master] and the [Dragonman Bandit].
Of which the [Martial Tower Master] has a Dragon Class roar skill.
[Rising Dragon Roar-Passive]: During the round of the Martial Tower Master’s card reveal, deal 10 unblockable [True Damage] to all enemy revealed cards
(Modified after [True Damage] is weakened)
First, let’s assume the most ideal state, 9+1 card game where the [Martial Tower Master] reveals enemy cards and all regular cards are revealed and alive.
Then the output of a [Mechanical Sin Dragon] using [Dragon Roar] is (30+30+30) points of damage + 90 points of unblockable true damage.
This output value, instantly catching up with the basic attack path by quite a lot.
Imagine if you get more powerful Dragon roar skills in the future?
So the upper limit of [Dragon Roar] is quite high.
In general, there are two ways to use the [Mechanical Sin Dragon].
The smoother output curve of a basic attack path, with huge power against mech cards.
Supporting your Dragon cards with a roar path, with power tied to your other Dragon cards.
"Actually, this modification is already quite good."
"The [Metal Recycling] skill that recovers full health and full mana, after being modified, is at most, most likely only 30 points of recovery and 1 energy point."
"[Electronic Magic]’s [Charm] is a bit interesting, but it’s a shame it didn’t make it into the card, otherwise the tactics of the [Mechanical Sin Dragon] would be different."
"But as a Dragon card, of course, the active skill [Dragon Roar] is better, after all, it has a linkage effect."
"Regardless of the quality, at least I now have three Dragon cards."
"When collecting in the future, pay more attention, can the fourth deck be set to be a Dragon deck?"
Thinking about this, Ree Shil began to dream and plan.
"For the remaining two opportunities, there’s no need to hesitate."
"Just pick two [Mechanical Bear King] cards."
For the remaining initial rewards, Ree Shil did not hesitate.
And his target is, naturally, the [Weapon Master].
This B-Class gold-edged card.
"But C-Class Wind Listening and B-Class Determination feel like they won’t have high compatibility."
"Instead, D-Class Determination or D-Class Balance might be better."
Ree Shil knows that it’s no use judging by experience alone.
So he directly opened the preview.
The result was as expected and unexpected at the same time.
The two cards could actually be fused directly, and their compatibility was indeed very high.
But the fusion results were disappointing, as they were somewhat skewed.
In that case, he could only resort to the old method, decomposition.
The preview results came back quickly. freēwēbnovel.com
Both [Mechanical Bear King] cards, when decomposed, produced the same C-Class Material.
The card projection is a small chip.
[Pursuit Program]: Small chance for [Additional] cards to gain corresponding new skills
Since the card information is so obvious, it should allow [Pursuit] cards to gain the [Kinetic Conversion] passive.
But the words "small probability" are obviously not enough to satisfy Ree Shil.
Without a preview, it’s still a small probability, and who knows if this material will be compatible with the [Weapon Master].
What if it devours the card?
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