Chapter 756: Chapter 266: The Fairy Palace in the Clouds_3
"Unbelievable, I finally encountered the Listening to the Wind level I predicted before."
Sitting down, he prepared to reorganize his card deck properly.
Every major level’s monsters/BOSS style tends to have some common features.
The most typical is the previous Kung Fu Tower and now the Time to Die Sea of the Zero Checkpoint.
That’s why he guessed that the optimal solution for this second major level should be moving cards.
Just now, the Heavenly Soldier of Dao’s [Cloud Capturing Skill] was not difficult to crack, as long as the cards moved one position during the current round or the next round after the skill release.
"That is to say, for this level, I must choose [Wind Chasing Power]."
"And then I need to play as many [Movement] cards as possible."
"But the problem is, having more [Movement] cards requires enough card positions."
"Fortunately, this is the Path of the Seven Series, not outside."
Having said that, he gratefully opened the Shop Panel.
Beforehand, he had indeed collected a Spell Card that was useful for the current situation in the [Event] level of [Way of the Wind].
[Pioneer’s Golden Hoe]: Gain 1 row of unusable empty card grids
This card he had tested, it was specifically designed for moving tactics that are difficult to achieve outside.
It adds an extra row of card grid on top of the original first row cards so that their own card table becomes 3x4+1.
The new empty card grid cannot be placed with cards during card placement, but cards can be moved into it after the card game starts.
"Even though the Spell Cards need 180 Wind Listening Points to purchase, now isn’t the time to be stingy."
Saying this, Ree Shil completed the exchange.
Then he sorted out his card deck and started arranging.
The most suitable [Movement] cards to play are [Flying Sword Immortal],[Crow-man], and [Yoga Frog].
[Guardian Celestial Soldier]’s skill can only hit an Outer Card, so his headline cards must be [Flying Sword Immortal]+[Crow-Man]+ any random Kung Fu card.
And it’s worth noting that these three cards are not only about moving away.
They must move back after negating the [Cloud-grasping Technique] to counter the next [Cloud-grasping Technique].
This continues until the end of the battle.
This will involve an energy recovery issue.
[Flying Sword Immortal] is naturally not a problem, as it can fly anywhere randomly without an issue.
[Crow-man] is also fine, with [Heavenly Soldier of Dao] skill being fully charged in 2 rounds and its [Wind of Traveler] is also fully charged in 2 rounds.
But [Yoga Frog] has only 3 moves as a Wisdom Card, which is slightly troublesome.
Just moving back and forth consumes 2 moves, there’s hardly any endurance capability.
So it’s necessary to team up with [Dandelion Valley], and have [Yoga Frog] also play an outer card, moving itself to recover energy.
(Revision Note:
Referring to the last note in Chapter 259, "Unless specially mentioned, such skills are not related to any number, and attacking/killing 1 or N targets in each round only triggers once."
[With the dandelion]: When allied cards move position, gain 0.5 energy
Actually, it only works once per round.
[Wind of Martial Arts-Passive]: In the round when Crow-man[moves], it can treat a Kung Fu card in their card set with 30 points of [Healing].
Actually, it only works once per round.
Above.)
With [Dandelion Valley],[Yoga Frog]’s energy consumption still isn’t enough, so they must add another [A-39] to help keep its energy up.
"Then choose the [Wind Chasing Power]and buy 6 one-star cards to make the [Child of the Wind] effect with the 6 Inscriptions, their health and endurance aspect will be much better."
After settling these, Ree Shil re-entered the teleportation portal.
Hum!
Reappearing at the cloud-roaming time, he headed straight for the place where he had encountered the monster earlier.
[Wait, who goes there!]
Ree Shil: "..."
[Silent, or I will kill you!]
Ree Shil: "..."
Ree Shil: "..."
Ree Shil: "..."
Buzz!
The card table unfolds immediately.
minutes later, the card table converges. ƒreeωebnovel.ƈom
"What a breeze."
Ree Shil feels like his tactics are just too perfect.
Just as expected, the remaining two waves of little monsters also have [Heavenly Soldier of Dao] mixed in.
With the help of the three-move-headline-card tactic, he takes them down smoothly.
With the teleportation portal appearing, the prompt also shows up.
[Ding Dong!]
[Passing Level 2-1, please choose from the following rewards]
[1,Choose one card from this level, with an intensity of D]
[2, Choose one card from unknown cards, with an intensity of E~C]
"How stingy, this is the second major level, and they still only give D-level."
"I choose 1."
No need to hesitate, that heavenly soldier card should be good, the others probably won’t be too bad either.
[Heavenly Soldier of Dao]
Listening to the Wind, 30 points, D
Attack 30, 100/100, 0/4
[Cloud Armor-Passive]: Damage taken by the Heavenly Soldier of Dao is reduced by 5 during rounds when the energy is not full
"Ugh... This has been nerfed too much."
But looking at this card, it’s hard not to be disappointed.
The card’s values have been weakened across the board, and most importantly, even the active skills have been nerfed to nothing.
There’s no point in taking such a card.
The only silver lining is that the [Heavenly Soldier of Dao] does indeed have an immortal card tag.
It seems that the likelihood of encountering immortal cards later in this level will be quite high, which is worth looking forward to.
In this Level 2-1, there are only two types of small monsters.
One is the heavenly soldier, of course.
The other is a canine-like demon beast that looks like a white cloud, has a large body, and looks very courageous.
[Cloud Guardian Hound]
Listening to the Wind, 30 points, D
Attack 30, 100/100, 0/4
[White Cloud Guard-Passive]: When the energy of the Cloud Guardian Hound is full, it actively helps allies in the same row to bear damage
"This [Cloud Guardian Hound] is much stronger than the [Heavenly Soldier of Dao]."
"It’s just a little pity that it only has a demon card tag and doesn’t have an immortal card tag."
After comparing, Ree Shil picks a [Cloud Guardian Hound].
Using this card’s passive on a Wind listening card is a bit difficult to realize.
It requires 4 rounds of standstill to charge at headline-card positions.
Before it’s fully charged, it’s already killed by the enemy.
However, if placed in the second-row card, it might be just passable for use.
Sacrifice 4 rounds of DPS, then perform [Defense], it can help the cards in the same row to bear a lot of damage.
It’s give-and-take, I suppose.
First, take it, see if there’s a chance to use it as material cards and rub the skill onto another main card body.
...
...
Thinking about it, it’s better not to rest
Afraid of dropping data
Monthly Ticket