NOVEL Sorry, But I Never Rely On Luck When Playing Cards Chapter 616 - 220: Organizing Instance Gains

Sorry, But I Never Rely On Luck When Playing Cards

Chapter 616 - 220: Organizing Instance Gains
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Chapter 616: Chapter 220: Organizing Instance Gains

In the Pure White Space, Ree Shil had already sifted through ten thousand cards once.

At this time, only 20 floated around him.

Among these 20 cards, 5 cards must ultimately be drawn.

The first thing that can be confirmed is that there are no Gold-edged cards.

However, there are cards he wants.

"20 and choose 5, let’s sift through them one by one again."

"First of all, this one is a must."

He first chose a card that had left a deep impression on him.

[I will make any wish come true, Master]

In the card projection, a sultry human voice came from a kettle-shaped silver magic lamp.

Then, a burst of blue smoke came out of the lamp nozzle.

Gradually, it formed into a desert female elf with a foreign style.

She was dressed lightly, and her lower body was in the form of smoke.

[Exiled Lamp Spirit]

Balance, 30 points, C

Attack 30, 30/30

[Exile Curse - Passive]: Exiled Spirit suffers from [Exile] every round by itself

[Exile Language - Passive]: Exiled Spirit’s Health Points -70, attack carries 1 [Exile] effect every 2 rounds.

([Exile]: cause regular card targets to leave the card game)

The logic of this card is clear, that is, while [Exile] itself, it also [Exile] the attack target.

To make an effective attack on it, it must be an equally prioritized debuff attack.

Also, this card will not self-[Exile] when it’s a King Card because King Cards do not accept [Exile].

Although this card can [Exile] without consumption, its weakness is its low health points.

A slight touch by the opponent will break it.

The reason for choosing it is actually quite simple.

It’s to use it as a hedge for the [Sword Dance Girl].

[Sword Dance Girl] has an attribute that grants it immunity to [Exile].

This attribute has made some achievements in [Way of Chasing Wind], but Ree Shil always feels a bit tasteless.

When facing [Exile] opponents, it’s as strong as a warlord and can even serve as the front-line card.

When the enemy doesn’t have [Exile], it doesn’t even count as an A-level card.

That’s why he wants to eliminate it and replace it with another attribute.

"According to the theory I learned before, the purification should be no problem."

Putting the [Exiled Lamp Spirit] into his bag, he continued to make his selections.

"This one, it’s quite interesting."

[The Great River~ flows to the east~]

In the card projection, there’s an old sound recorder.

It’s playing music with poor quality but loud volume.

[Popular Music Player]

Balance, 30 points, D

Attack 30, 100/100

[Healing Music - Passive]: Each round, the Popular Music Player allows one of its allies to receive 10 points [Healing]

"But I don’t think the song you’re playing is popular."

Ree Shil picked it up while complaining.

There is a gap between D Class Card and D Class Card.

It should be known that the Energy Mushroom’s [Cheer Up Mushroom] is also a Balanced Card, which can release [Treatment] without consumption every round.

However, the [Treatment] of [Cheer Up Mushroom] requires action, while [Popular Music Player] doesn’t.

That is to say, it can release [Treatment] while [Attacking]or[Defending].

Additionally, 10 points of healing is better than Energy Mushroom.

So using [Energy Mushroom] as a benchmark, it’s evident that [Popular Music Player] is an excellent D-level treatment card above the average line.

He has no reason not to choose it.

After so many experiences in Card-Making, Ree Shil has realized that these cards, which were not intended to serve as the main card group from the beginning but as material cards, are not about a higher level being better.

Higher levels mean more inscriptions, but not every inscription can satisfy him.

This will involve the issues of purification and hedging, making the original one-step Card-Making process a complicated multi-step process.

"Okay, that should be enough."

Eventually, Ree Shil completed his selection of the other three cards.

Total of 1B, 2C, and 2D.

There are many B-Class Cards in the Ten-Thousand Card Pool, but he has his eyes on only a few.

He only chose one seemingly practical summon class card.

"Now it’s time for the first major level, I wonder what the scene of this level is."

"I still have 14 Instance Opportunities left, but considering the follow-up strategy, I must save some."

"So, in this trip, I must do my best to reach [One Pass Ten], and then try my best to figure out the Boss’s details."

"To face the unknown enemy, [Balanced Power] is the most stable and has the highest fault tolerance when exploring."

Ree Shil came to the conclusion, and directly spent the initial funds to pad himself a set of 6 one-star balance inscriptions.

Triggering [Balanced Lifesharing] right from the start maximizes fault tolerance.

"OK, I’m ready."

"Punisher~"

...

days later, in the Villa Hall.

Hum!

A blue light flashed past, and Ree Shil’s figure appeared. ƒree𝑤ebnσvel.com

"What a tough journey."

"Finally out."

His first action was to slump directly on the sofa.

This trip was exhausting, truly exhausting.

After resting in place with his eyes closed for a while, he slowly opened his eyes with a tired face.

He raised his hand, took out his [Balance-Way of balance].

He gently tapped the crystal, and several numbers were immediately projected on it.

[Three Passes Four]

He used up all his chances and couldn’t make it through the elite battle of Level 5.

He has to admit that this result is disappointing.

"Bad luck, the major level I got randomly is too hard."

"I always feel that [Balance-Way of balance] is more difficult than [The way of Chasing Wind] in the third major level."

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