Chapter 476: Chapter 173: A-class Sword Dancing Lady Appears_2
[Bud of Life - Passive]: When the Slow Barbaric Tree’s energy is full, healing effects received increase by 50%
Ree Shil doesn’t consider this card to be top tier.
Being immune to [Entwined] is a hundred times less useful than [Sword Dance Girl]’s immunity to [Exile].
At least immunity to [Exile] has proven useful in the [Way of Chasing Wind].
As for the immunity to [Entwined], what use is it when the [Slow Barbaric Tree] doesn’t move?
(Revision: Change [Entwined] from "target cannot [Move]" to "target cannot move to another position")
Then its second passive skill, is like a small negative passive.
If you choose [Defense] in the first round, in the second round, you must also [Defense], meaning you must repeat the action from the previous round.
It’s unclear if after attacking and killing a target in the first round, the [Slow Barbaric Tree] will continue attacking the same column or change target in the second round.
However, even with all these drawbacks, he thinks that for Grace Spring, this card is still very top tier.
Because in a situation where both sides have finished warming up, combined with the [Rejuvenation Card], this [Slow Barbaric Tree] can recover a maximum of 90 Health Points in a single turn, which is simply terrifying.
"Who is summoning me?"
The card projection on the left is a coral stone golem covered with moss.
[Rocky Scout]
Determination, 30 points, B
Attack 30, 100/100, 0/4
[Hard Stone - Passive]: When the Rocky Scout is attacked, damage is reduced by 5
[Moss Growth - Passive]: After the Rocky Scout receives recovery effects, damage taken is reduced by 5 for 2 rounds.
[Smooth Posture - 4 Point Energy]: Rocky Scout goes into [Defense] and casts 15 points of [First Aid] on itself.
The nature of this card seems to be similar to that of the [Slow Barbaric Tree], both relying on healing effects to gain additional survivability.
However, it seems to be even more top tier, as it doesn’t have any useless skills and has a strong survival capabilities.
"Humph, you fools!"
The middle card is a man wearing white armor and wielding a long spear.
The armor is designed with an ancient style and decorated with cloud patterns.
[Superior Heavenly Soldier]
Berserk, 30 Points, B
Attack 20, 100/100
[Heavenly Soldier - Passive]: Superior Heavenly Soldier takes 5 less damage from Demon Cards.
[Heavenly Blessing - Passive]: Superior Heavenly Soldier’s attack power is reduced by 10, and 50% of overflow healing is converted into a 2-turn [Shield]. ƒгeewebnovёl.com
[Heavenly Soldier Thrust - 20% Health Points]: Superior Heavenly Soldier launches an attack, clearing any shield values and adding damage equivalent to the current round’s shield’s highest value.
([Shield]: Absorbs damage equal to the shield’s value, the shield’s upper limit does not exceed 20% of the Heavenly Soldier’s maximum health and can be stacked with other shields)
(Revision: [Shield] can now enjoy all damage reduction effects, including [Defense], so that in cases of multiple attacks, calculations will not be affected. Subsequent shield values will be adjusted accordingly.) freёwebnovel.com
"Is it really that strong?"
Even Ree Shil is surprised by this card.
[Shield] can virtually be considered as an extension of health points. Most of the time, it can be seen as an extra one-time-use health point value.
So as long as you heal the [Superior Heavenly Soldier] up to 40 health points, he can obtain the maximum value of that [Shield].
That’s equivalent to having 40 damage while using [Heavenly Soldier Thrust]. If there are other shields on him, the damage will be even higher.
However, it’s worth mentioning that the self-damage from activating berserk skills cannot be absorbed by [Shield].
As well as the health loss every round from things like [Origins of Malice].
All self-damage cannot be absorbed by the [Shield].
Also, [Absorption] which drains others’ health, will be absorbed by the [Shield]. After absorption, the amount of health absorbed by the party initiating the [Absorption] will also decrease.
Now, the main problem is that the active skill of the Heavenly Soldier is quite strong.
For example, if the [Superior Heavenly Soldier] has a 30-point shield but has already been attacked in the damage priority round with buffs/debuffs, he can still add 30 damage as that is the highest value of the shield in the current round.
All in all, this card is quite top tier, good for both offense and defense.
Grace Spring’s subsequent card reveals also broadened Ree Shil’s horizons.
Because they are either healing cards or cards that benefit from healing.
Healing beneficiaries refers to cards that gain additional buffs when receiving recovery effects.
For example, those three first-row cards.
He just obtained the [Green Cloud Cow], which is placed at the end row card position, acting as an unlimited endurance healing card.
After all, in that position, [Deep Sleep] is less likely to be broken.
Such a deck, combined with a scene card, is a prime example of full survivability.
But the problem is that most of these cards have a strong negative aura.
Some even have 3 auras, with 2 being negative.
And these negatives basically affect the DPS side.
This leads to Grace Spring’s deck having much less DPS capabilities compared to a normal deck.
Ree Shil can somewhat understand the strategic tactics of the other party.
Anyway, it’s all about sheer tankiness and perseverance. Having less DPS doesn’t mean no DPS.
As long as you can ensure no losses on your side, you can slowly grind down the opponent.
After all, as long as one is alive, there will be DPS.
You have to admit that this deck construction is quite useful in facing PVE survival rounds.
What’s more, scene cards can be changed every round.
After seeing the monster card on the opposite side of each wave, you can also change a card according to the information you acquire, which greatly increases the flexibility and operational space.
After seeing the opponent’s deck, Ree Shil knew that this opponent was not to be underestimated.