NOVEL Sorry, But I Never Rely On Luck When Playing Cards Chapter 121 - 55: The Hierarchy of Status Within the Circle_3

Sorry, But I Never Rely On Luck When Playing Cards

Chapter 121 - 55: The Hierarchy of Status Within the Circle_3
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Chapter 121: Chapter 55: The Hierarchy of Status Within the Circle_3

There’s no helping it, not trying out a new card could feel disappointing. ƒree𝑤ebnσvel.com

"Hmph! You can go in!"

The reminded gatekeeper finally opens the top floor door and sternly warns: "You wait for me inside! When I finish work, I’ll come and find you! We’ll continue to PK on the card table!"

"Haha, we’ll talk about it later, big brother. Let’s go in first."

Before Ree Shil could answer, the Show Director pushed him through the door.

Inside the club, she knew the gatekeeper the best.

Once provoked, they would keep clinging to the other party, really annoying.

As for why she understood so well,

It’s because she herself was like that.

As they entered the top hall, what caught Ree Shil’s eyes was a bustling crowd.

His first impression was that it looked like a grand casino.

This made him realize that the so-called gatekeeper’s test didn’t actually hold much value.

"Many people just pay to play and can directly enter without going through the gatekeeper as long as they apply for a Black Gold VIP."

Show Director happened to explain at this time.

"Meaning those with more money than sense?"

He glanced at her.

"Don’t look at me like that. I entered here fairly by defeating the gatekeeper."

Show Director understood his meaning.

"I won! Hahaha!"

At this moment, someone at the nearest table let out a cheer.

Ree Shil looked over and saw a few people gathered around a holographic projection table that looked like a sandbox.

"That’s Cube Card Chess, in accordance with the number of participants, the players provide their E-class cards proportionately to form a game with 48 follower cards and 10 equipment cards."

Show Director introduced it.

"It sounds pretty interesting. Let’s take a look."

He was somewhat interested, so he walked over to the sandbox.

Just in time for the start of a new game.

The winner just now was picking his starting characters in front of a row of tables.

"Auto Chess has its specific card faces, different from the usual Cube Cards."

"Players can randomly select cards from the card pool on the table, and every 1 round has a chance to pick 1 of 6 follower cards, and every 3 rounds has a chance to pick 1 of 3 equipment cards."

"When you get the same card, 2 E-level can combine into 1 D-level, 1 D + 1 E = 1 C, 1 C + 1 E = 1 B, 1 B + 1 E = 1 A, 1 A + 1 E = 1 S, so a total of 6 E-level cards would combine to form an S-level."

"However, it’s quite difficult to randomly get the same card six times among the 48 cards."

"After the selection, the system will randomly assign you an opponent to PK with."

"Continuously looping and PK-ing with opponents until only one person is left at the table."

"The battle is automatic, and the card player can’t control it."

"In addition to card combinations, the formation and positions are also crucial."

Show Director explained by the side.

This was the first time Ree Shil had heard of such gameplay.

It was an interesting novelty, but he didn’t plan on trying it.

From listening to the rules, he knew that winning would require a large element of luck.

Aside from choosing followers, selecting equipment was also about luck within luck.

After watching for about ten minutes and roughly understanding the rules, he left for the next table.

"This is another classic board game, Eight Gods War, based on the Cube Card system."

"Eight Gods? The Eight Young Girls and the Random Shot?"

Hearing the name, Ree Shil stopped again.

However, after taking a look at the table, it seemed somewhat similar to Three Kingdoms Kill on Blue Star in terms of layout.

"Eight Gods War is a card game based on the seven-faction system."

"Each faction has its own exclusive King Card."

"These are Balance God, Rabid Divinity, Wise God, Breakthrough God, Determination God, Wind Listener God, and Wind Chaser God."

"There are a total of eight parties in the game, each party drawn into a faction, with no repetition."

"Competing from the eight factions to win the final victory."

"However, I heard that this board game originated from the Left Heart World, so the main God cards of these seven factions are from the Left Heart World."

Show Director introduced it this way.

"Wait a second, you said eight parties, but there are only seven main God cards here."

Ree Shil was puzzled.

"Oh, there’s also the Chaos God Card."

"It contains all the God cards of non-seven factions, including those from the Right Heart World."

"So, the Chaos God Faction has a lot of King Cards and more options, whereas the seven factions don’t have any choices when it comes to King Cards."

"I heard that they would add the Right Heart World’s main God cards to expand new factions later."

"By the way, I heard recently the Chaotic Deity Faction added the super strong cards, Left Lich Deity and Right Lich Deity. I want to try them later."

As she was speaking, Show Director seemed a little eager to try.

"You can play now if you want."

Ree Shil didn’t mind.

When he first traveled through, he had heard that the Cube Card Metaverse was created collectively by the gods.

Some gods would even temporarily put aside their divine status and incarnate into the game world.

However, he thought these things were very far away from him, and at most, he could hear their names in board games like this.

"Never mind, there’s still plenty of time, let me show you some more."

Although the Show Director’s eyes were somewhat reluctant, she continued to lead him further in.

"This is Chase Chess. Each player has seven chess pieces from each faction, and by rolling dice, the chess pieces move steps. The first to have four chess pieces reach the endpoint wins."

"The restraint relationship between the seven factions is: balance → berserk → wisdom → determination → breaking force → listening to the wind → chasing the wind → balance."

"When a chess piece that restrains another surpasses the piece being restrained, it can make the latter return to the starting point."

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