Chapter 1180: Chapter 456: A Player Worth Paying Attention To_2
Three-Layered Axe - Passive: On the round when the Stone Axe Barbarian reveals a card, Attack Power +10.
Great Momentum - Passive: On the round when the Stone Axe Barbarian reveals a card, using a skill does not consume Health Points.
Encourage - 30 Health Points: This round, the Stone Axe Barbarian gains 10 Encouragement Points without affecting actions.
In a 2V1 card game, cards follow a unique law of spatial stacking.
That means both peasants’ card decks are considered to be directly facing the landlord’s card deck.
To put it more plainly, the enemy card right in front of the Stone Axe Barbarian is the Crystal Magic Carpet.
If there is another Stone Axe Barbarian next door, also situated in either the middle or right row, the enemy card directly in front of it would also be the Crystal Magic Carpet.
Additionally, both peasants’ card decks can interact with each other, such as healing, but they are not considered the same deck.
Some effects that are only active within the card deck, like specifying "a card from one’s own side," would not be active.
However, those that specify "a card/one target," would be effective.
Now, this Stone Axe Barbarian is obviously a strong burst card type that’s great for opening rush flows.
In the first round, it can deal 30 points of Fixed Damage + 50 points normal attack damage.
Paired with the Powerful Tower, a strong control card, the dual peasants’ tactical intentions are crystal clear.
Indeed, later they revealed the remaining 4 cards, all of which were cards for an explosive opening.
If you calculate using the landlord’s first row cards having 100 Health, then these two could wipe out two of the landlord’s first row cards in the first round.
Their power is evident.
Of course, the burst in the opening becomes useless after the opening.
"Isn’t this a coincidence, the peasants didn’t bring even one Seal card," he said.
Seeing this card face, Xiao Jie couldn’t stop exclaiming in admiration.
Following his exclamation, there was a flurry of discussion among others.
"It’s a pity. Marsh was quite strong in combat power.
Two control points, four strong DPS cards.
Their focus is indeed very strong."
"But the key is, who could have predicted the other party would have a Crab Boom?"
"According to the N vs 1 law of spatial stacking, controlling one row is equivalent to controlling the opposite two rows of first row cards."
"You control me, I control you. In the end, we all just don’t DPS."
"Thus, the opening aggressive rush just collapses on its own."
"So, the landlord’s revealed cards this round have completely countered the two peasants."
Listening to the team’s discussion, Ree Shil felt that strange sensation emerge once again.
This Number 1 seed from the Listening to the Wind Representative Team, seemed as if he could predict 100%.
He could even predict what type of cards the opposition would play.
As expected, the situation unfolded without surprise; the opening rush flow’s biggest fear is disruption during its burst round.
Now in the first round, everyone was controlled and the match passed without incident.
For Marsh, their first row reveal was as good as halved, with its effectiveness reduced by fifty percent.
Then in the second round, they revealed another pair of linked reveal cards scoring up to 70 points each.
These two cards were similar to Female Thief + Male Thief, but clearly a PLUS version.
One combined strike took out an opponent’s card.
The Crab Boom itself also took a big bite out of a card’s Health.
As for Marsh, despite having 8 cards, they couldn’t shake the defense line of the Crystal Magic Carpet on the other side.
In theory, the advantage should grow over the next few rounds as the peasants further expand their lead in the first reveals.
Marsh seemed to have stabilized, however, and began to catch up with the deficit.
The two sides kept pulling at each other, but It’s Like What You See always held a slight edge.
In the end, they maintained the advantage until the match ended, securing the victory in the first match.
The Balance Representative Team once again discussed the process and outcome of this match.
"It feels like... the landlord side is at a disadvantage in this format," said one.
"Indeed, even with an extra 100 points upper limit, there is still a noticeable difference," another added.
"The key issue is that beside the lack of card entries, the cooperation ability of 10 cards is way behind the 20 cards from the peasants’ side."
"So even though the peasant side’s opening rush was heavily countered in the first round, they still went toe-to-toe with the landlord," observed another.
"I think which of the six representative teams will stand out in this round is mostly about who wins more and plays better in the landlord phase," someone concluded. ƒгeeweɓn૦vel.com
"Exactly, the landlord phase is naturally disadvantaged, and the team that performs better in that phase will naturally score higher," another agreed.
Ree Shil also agreed with his teammates about the disadvantage of the landlord team.
But there was one thing he thought everyone seemed to have missed.
It was that the last game was actually under the complete control of Listening to the Wind throughout.
Ree Shil noticed that Listening to the Wind was subtly controlling the situation, keeping the gap between the two sides constantly within a certain threshold.
That is to say, it was right on the passing line where the peasants couldn’t turn the game around, but the landlord couldn’t lose either.
In the eyes of others, this was a sign of a tense struggle between the two sides.
But what Ree Shil saw was a commanding ability that even he felt inferior to.
Everyone knows that even a slight deviation in this could easily lead to squandering the advantage.
He hadn’t paid much attention to this player before, but now, he felt it was necessary to take note.
Once or twice could be considered chance.
If it happened every time, then this person must be someone special.
Following this, the card games proceeded in an orderly manner, and finally, after two hours, the Balance Representative Team was drawn for the first time.
Moreover, when they were drawn, it was for a scene card for the landlord team.
After discussion within the team, Ree Shil took the role of the first bat for this balance standard team.
"Sure enough, it’s him."
"That’s really bad luck."
The players drawn to face the Balance Representative Team were from the Determination Representative Team and the Wind Chasing Representative Team.
These two teams currently had the lowest rankings.
And both teams sent out their lowest-ranked players from their team of five.
The reason was simple, like a horse race with an inferior horse.
Since each player must appear at least once, why not let them challenge the big boss?
After all, even if it were someone else, they can’t be confident of taking down the big boss.
Of course, the other three teams—wisdom, Berserk, and Listening to the Wind—thought that the decision of these two teams was very lackluster.
Because if the other party could send out their strongest players and manage to take one round off Ree Shil, it would be better for the other five teams.
These three teams believed that if they were to face Ree Shil, they would definitely... also send out the weakest team member.
Are you kidding me? Why should we waste manpower?
It was a six-team melee from the start; no team could align interests with another—this was the reality.
After confirming the players, the three players walked up to the card table.
They took their positions in front of the Y-shaped table, and the card table barrier slowly rose.
"Hello, Henry Thompson."
"Henry Thompson, hello."
The player from the Determination Representative Team can, for the sake of argument, be called Determination Number5.
After all, there were only five people left in their team.
On the side of the Wind Chasing Representative Team, the player was known as Wind Chasing Number7.
"Hello, both of you," Ree Shil said while he began to lay out his cards.
He only had one round as the landlord, so unless something special happened, he had a whole set of plans for what card decks to use.
At this time, after all three sides finished laying cards, the card game officially began.
First things first, without saying anything more, Ree Shil played a "Martial Woods" card.
It came with the entry of "Fair Duel" from the start.
According to the overlapping space rule of N versus 1, the scene cards of the two opposing card players would be sealed together.
With increased use, he found this scene card to indeed be quite useful.
Blocking out the other person’s scene cards is equivalent to bringing everyone back to the same starting line.
In a mere comparison of card decks, Ree Shil feared no one.
The reveal of "Martial Woods" was well within the expectations of his opponents, and neither player was surprised. frёeweɓηovel.coɱ
After unveiling the three scene cards, it was their turn to reveal their first row cards.
Perhaps others thought that the two players didn’t stand much of a chance, but they themselves had never thought about giving up.
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