Chapter 1174: Chapter 453 What’s So Great About Your Tactics_2
"Heh heh heh, I’ll send you another card next round.
Let’s see how you play then.
Bubble bubble bubble."
Seeing the situation under his control, the God of Green Head began to feel smug.
"Oh."
But Ree Shil’s response was lukewarm.
A new round arrived, and he was the first to reveal his last regular card.
[Nobody is allowed to retreat!]
Once the card was revealed, a military officer in a dark raincoat stood on the stormy deck, letting out a stern roar.
[Cold-blooded Officer]
Berserk, 40 points, B level
Attack 40, 100/100 freewebnøvel.com
[Executioner-Passive]: When Cold-blooded Officer attacks an ally card, attack power +20
[Military Order-Passive]: When Cold-blooded Officer reveals a card, select one ally card to halve its maximum life value
[Cold-blooded Cleaver-60 Health Points]: Cold-blooded Officer selects one ally revealed card, making it [Exit]
This card, originally a D-level self-harm card.
Only came with [Executioner] as its entry.
But to face the God of Green Head, Ree Shil deliberately took a moment to enhance it to B level.
He had the material handy.
This card, in fact, was almost useless.
It could only be used against one’s own cards, with all three entries doing so.
Its only outward effect was probably its high attack of 40 points.
"You really hate your own cards, guy, ha ha ha.
But even with a self-harm special attack, clearing one card would be quite a chore for you.
I wonder, if there are two cards, how long would you need to clear them?"
One could tell from the God of Green Head’s words that it still intended to reveal a garbage gift card this round.
[Stinky, it’s a little stinky♫~]
When the card face was revealed, a child shaped like a piece of poo stepped out from the card.
[Stinky Kid]
Berserk, 20 points, C level
Attack 20, 100/100
[Stinky Break-Defense-Passive]: Stinky Kid grants 10 [Armor Break] to all ally revealed cards
[Foul Smell Revenge-Passive]: When Stinky Kid exits, all ally revealed cards receive 10 points of [True Damage]
[Stinky Fart-100 Health Points]: Stinky Kid attacks one target, making it [Dizzy] for 2 rounds
"However, I’d like to see how you self-harm with this card, pff."
Obviously, the God of Green Head had also come prepared for self-harm tactics.
This [Stinky Kid] card was not entirely negative; it could also control the enemy.
But that control effect came with a large cost.
It would directly lead to the [Stinky Kid]’s health dropping to 0 and exiting, then triggering a full-screen AOE passive.
But if you don’t take it out, leaving it on the field will continue to apply negative BUFFs to your own side.
It’s a tough bind.
"Are you finished revealing? If you’re done, it’s my turn."
Yet Ree Shil acted as if he hadn’t even seen the card.
"Pff huh?"
The God of Green Head was taken aback.
Hadn’t this guy already revealed his card, how could he still...?
Just when it thought Ree Shil had made a mistake, Ree Shil unveiled his King Card.
[The mighty Frog Sect!]
A Frogman holding a longsword emerged from the card face.
This card was what Ree Shil crafted earlier for the 3+1 brawl.
The [Sect Leader Frog] rose from B level to A level, gaining an additional entry.
[Sect Leader’s Entry-Passive]: When the last ally regular card on the field is revealed, Sect Leader Frog is revealed alongside it
In this way, he managed to reveal all his cards by the 5th round.
The total points used were 280 points, plus the 20 points from [Dismal Spirit] exactly 300 points.
Meaning that even if he were to be forced to take a [Stinky Kid] next, it wouldn’t affect his point quota at least.
"Humph, you’ve figured things out quite nicely.
But even its negative effect will be enough for you to handle."
The God of Green Head was a bit annoyed for not being able to further earn a points quota.
But that didn’t stop it from sending over the [Stinky Kid].
However, during the action phase of the 5th round, the God of Green Head had another card withdrawn from the field.
During the five rounds, a total of seven cards were revealed.
Two were withdrawn, two given to the opponent, and the health of its own [Card of the Green Head] was depleted and exited the game.
For a moment, the God of Green Head was left with only two revealed cards.
Counting the card revealed in the 6th round, there would only be three.
Which means all external cards.
That’s another major downside of using the [Card of the Green Head], it can easily lead to a shortage of cards for oneself.
Of course, the God of Green Head was not idling either.
After all, after 5 rounds, it had destroyed one of Ree Shil’s cards.
And having sent over a negative card, it should be considered as losing more than one card.
That is to say, now in its eyes, Ree Shil, who had all 10 cards revealed, should be considered to have only 7 cards.
The God of Green Head itself still had 4 cards unrevealed, and it didn’t feel disadvantaged.
Moreover, this round it was going to reveal a big hand—
One of the two big cards it had saved through "The Depressed Ghost" and "Stinky Kid."
"Everyone in front, get out of the way!"
Suddenly, two cards were revealed at once, one after the other.
A tall giant with a Mohawk haircut and holding a straight longspear strode out from the card face.
"Spear Tossing Giant"
Breaking force, 50 points, A level
Attack 10, 200/200, 0/5
"Massive Size-Passive": The Spear Tossing Giant occupies a 2x2 card position grid, Health Points upper limit +100
"Spear Tossing-Passive": The attack power of the Spear Tossing Giant is locked at 10, and its attack becomes 5 stages
"Overdraft Mad Throw-Passive": If the Spear Tossing Giant attacks more than 5 times in a round, it gets a 30-point "First Aid" in advance
"Giant’s Bloodline-7 Point Energy": The Spear Tossing Giant attacks a target and adds 1 more attack stage
The introduction of this card was by design.
First, it is a Giant Card with a high panel.
To some extent, it compensates for the card deck shortage caused by the "Green Hair Card."
Additionally, with a high Health Points panel and carrying self-healing effects, its survivability is assured.
The "Overdraft Mad Throw" in particular is a bit shameless.
What does it mean to get a 30-point "First Aid" in advance?
It means during the round when the Spear Tossing Giant is judged to be able to attack more than 5 times, it is given 30 points of "First Aid."
But to attack more than 5 times, it can only use its active skill with a priority of T4.
If at T2 it’s hit with hard control and can’t use its active skill—
Then not only will it save energy, but it will also gain 30 points of "First Aid" for nothing.
This is what’s called pre-emptive overdraft.
Moreover, the card’s 5 consecutive attacks seem quite ordinary, with no special use other than the ability to act multiple times in a round.
Especially since its active skill has a high energy cost.
However, the God of Green Head was actually planning to have it work together with "Stinky Kid."
Let’s not forget the "Stinky Kid" handed over, which has this clause:
"Stinky Break-Defense-Passive": Stinky Kid gives all allied revealed cards a 10-point "Armor Break"
This 5-point "Armor Break" combined with the Spear Tossing Giant’s 5 consecutive attacks turns its damage from 10x5=50 points to 20x5=100 points.
Transforming into a card that can instantly kill, this significance is completely different.
"This card you have, well paired."
Even Ree Shil showed a look of appreciation when this card was revealed.
"Not just good, my card deck has already taken shape.
You only have to face defeat now, bobobo."
The God of Green Head said with a smile.
"Is that so? Your so-called ’taking shape.’
Does that also include these two cards you sent over?"
Ree Shil pointed at "The Depressed Man" and "Stinky Kid" respectively.
"Of course, even though they’ve temporarily joined your deck, they’re still part of the tactics in my card deck.
Bobo."
The God of Green Head was smug.
"Oh, is that so?
Now they’re gone."
Ree Shil then spread his hands and snapped his fingers.
Ding! Ding!
Two cards flew into the air above the card table and collided with each other.
"Ah?"
The God of Green Head was momentarily startled by this sight.
And then it remembered something: "You gotta be kidding me, bobo!"
Buzz!
The two colliding cards stuck together instantaneously, quickly emitting a puff of black smoke.
Bang bang...
A slight explosion and those two cards were... gone!
"It’s just two cards, what’s so difficult to deal with?
Just rub them out," Ree Shil’s voice resounded leisurely.
Yeah, since they’re Garbage cards anyway.
Rub them out, what’s the big deal.
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