Chapter 113: Chapter 52: The Ultimate Auxiliary Card_3
Iron Box Chariot, is the one from Waves 11-19 before.
And the enhanced version is obviously the group of mini BOSSes from Wave 20.
Those ten enhanced Iron Box Chariots are quite large, but they do have a strong sense of speed when they run.
If they equip this kind of engine on the [Water Sprinkler Truck], he can already foresee that the effect will be better than it is now.
In simple terms, it would be faster, more thrilling, and safer.
Mossy Mushrooms will definitely like it, yes.
"The third alternative, no, a must."
He had already seen the B-Class Material Engines in the Association Exclusive Store.
There were only two, and they were not compatible with the [Water Sprinkler Truck], unable to fuse.
Getting this[Enhanced Iron Square Engine]would definitely not be a loss, even if it couldn’t be fused, it could still sell for a good price.
After all, engines in the form of Material Cards are quite rare.
Of course, that being said, with a just-in-case mentality, he did not immediately extract it, but first singled it out and continued to preview the rest.
Then he found several more new BOSS cards.
[Power Crab!]
In the projection, a crab-like machine crawled out.
This was the mini BOSS of Wave 30, the giant mechanical crab.
Unexpectedly, this guy has high armor and magic resistance, but it turned out to be a card from the breakthrough system.
[Power Crab]
Breakthrough, 35 points, D
Attack 35, 100/100, 0/3
[Softening Light Wave - 3 Energy Points]: Power Crab emits a light wave, causing the target to fall into the 2-round [Armor Break] state
([Armor Break]: Each time you are attacked, you will take an additional 3 points of damage).
Compared with Black Smoke’s [Brutal Shell Splitter], it can be said that they each have their strengths and weaknesses.
The Armor Break skill of the [Brutal Shell Splitter]is accompanied by damage.
[Power Crab], on the other hand, has none, essentially wasting a round’s worth of 35 attack points.
Moreover, its Armor Break effect (3 points) is weaker than the opponent’s (5 points).
But the advantage is that this Armor Break can last for 2 rounds.
The [Armor Break]effect is quite good, so it is listed as an alternative for now.
Another card is the mini BOSS from Wave 50.
This is a robot with tracks on the bottom and a cubic metal block on top.
There are three retractable fists at its body position.
It looks a little like a crude boxing machine.
[Strike No.18]
Wind Listening, 25 Points, D
Attack 25, 100/100, 0/3
[Red Warmth - Passive]: Strike Eighteen loses 1 energy point per round, Attack Power +15
Its passive skill is somewhat contradictory.
Wind Listening cards are hard to recover energy and require complete stillness.
But this card can lose energy to increase attack power, and without energy to deduct, it won’t increase attack power.
So if you want to exploit the passive effect, it would form a cycle.
Round Standstill - DPS = 0
Round Deduct Energy to Increase Attack - DPS = 40
Round Standstill - DPS = 0
Round Deduct Energy to Increase Attack - DPS = 40
Averaging 40 points of output in 2 rounds.
In that case, why doesn’t he just let it attack normally every round, at least it could deal 25 points of output per round.
However, such strange cards might have an unexpected effect one day.
So, keep it as an alternative for now.
The third BOSS card is the mini BOSS from Wave 60.
It’s a swarm of small flying machines filling the sky.
Blast Head died under their bombardment. At that time, it took a lot of effort from everyone to deal with them.
But as a card, they are not that powerful.
[Assembly Bee Machine]
Balance, 25 Points, C
Attack 20, 100/100
[Coordinated Deviation - Passive]: Assembly Bee Machine Attack Power -5
[Instant Battle Damage - Passive]: Assembly Bee Machine’s attack power -1 for every 5 points of damage it takes
A completely useless card with two negative skills, making it undeserving of being a C-Class card.
After flipping over these three BOSSes, there are currently less than a hundred cards left in the field that haven’t been previewed yet.
Ree Shil is not holding out much hope now.
Just like the previous[Wolfhead Guard], it’s normal for not all of the ten mini BOSSes in this wave to be in the card pool.
"Huh?"
However, the card he previewed next seemed to have never been seen before.
[Beep Beep! System operating normally...]
Its projection is a small, rectangular, and flat-shaped robot car.
On the top, there is a solar panel.
The front of the car is equipped with something similar to a radio wave transmitter.
"Hiss, it’s no wonder I didn’t think of it for a while."
"This guy isn’t an enemy unit."
After careful consideration, he finally remembered where he had seen it before. freewebnøvel.coɱ
In a corner of the warehouse inside the Lookout Post.
At the time, Sweeper Machine 2 said it was a mobile backup energy source.
Now let’s take a look at this guy’s card face.
[A-37]
Wind Listening, 0 Points, D
Attack 0, 100/100, 0/3
[Energy Replenishment - 3 Energy Points]: A-37 restores 2 energy points for a card
"Wow, a god-level auxiliary card!"
After browsing the simple card face, Ree Shil’s eyes lit up.
Because this card is an extremely rare active energy recovery card!
More importantly, from the literal meaning, its recovery is not specific to any category.
That is, [Energy Replenishment] can be accepted by all cards except the balance series and berserk series.
Especially for wisdom cards that don’t have energy recovery means, this card is like a big daddy.
And it’s 0 points. Such an excellent card is actually 0 points.
Not to mention PVP card games, at least in PVE card games, this card is definitely of great use.
Must choose.
It must be listed as a must choice.
This card can be regarded as the biggest gain from his Instance trip.