Chapter 1119: Chapter 426: The First Divine Deity Card of this Session
In the midst of Curator Phoenix’s questioning, the Balance Representative Team revealed their last headline card.
"Destroy all!"
A stout, long-haired behemoth burst forth from the card face.
It landed on all fours, with its forelimbs thicker and longer than its hindlimbs, causing its upper body to arch upwards when standing.
From its mouth protruded fierce tusks.
It resembled a gorilla, but its form was wilder and more rugged.
"Hot-blooded Behemoth King"
Berserk, 50 points, A
Attack 50, 100/100
"Unquenchable Fire-Passive": The Hot-blooded Behemoth King has the Invincibility effect in the first and second rounds.
"Regeneration-Passive": The Hot-blooded Behemoth King loses 40 Health Points every round.
"Forceful Overbearing-Passive": The Hot-blooded Behemoth King’s Attack Power is increased by 10 when attacking non-[Defense] targets.
"King’s Sharp Air-10 Health Points": The Hot-blooded Behemoth King causes its own attack to inflict True Damage this round.
Hunchback Woman: "Wow, this card has such strong DPS capabilities.
It escalates its attacks recklessly in trade for losing 40 Health Points each round."
Curator Phoenix: "But Invincibility only makes it immune to all forms of Damage.
Such ’losses’ as Quantum Entanglement can still cause it to lose Health Points.
So in reality, it can only survive for 3 rounds.
In the first 2 rounds, it can use True Damage once. freewebnoveℓ.com
When the 3rd round comes, it will be left with only 10 Health Points.
In the 3rd round, it can still use True Damage one more time, since it’s doomed to fall anyway.
This is an exceedingly Opening Aggressive Style card."
While analyzing, Curator Phoenix also expressed his concerns in secret.
Had the two Representative Teams conspired together?
The Opening Aggressive Style most fears the turtle shell style.
Because if the aggressive style’s initial few rounds of attacks are withstood, it will gradually weaken.
This is evident from the "Hot-blooded Behemoth King."
It’s bound to exit after 3 rounds.
On the Wisdom Representative Team’s side, they merely need to maintain [Defense] from the very start.
With Coating and Dominating Body, they’re simply not scared of you.
Add a Healing of 50 points, and even the Opening Aggressive Style can do nothing against it.
"Hahaha! Henry Thompson the Milking Champion, this time you’ve got nothing!"
After both sides finished revealing their cards, Marsh couldn’t contain his excitement.
With the fast pace of 6+1 card round, whoever loses a card first has over a sixty percent chance of losing.
Now with tactical counters in play, it’s clearly a great advantage for them.
"Hmph, what’s there to be so pleased about?"
Grace Spring snorted coldly, seeming slightly disgruntled.
And so, the Action Phase arrived.
With certainty, the Wisdom Representative Team’s "Professional Dark Doctor" hid behind the "Heavenly Gate General."
Then he even attacked the "Fierce Attack Boxing King," causing 20 points of Damage.
The robust "Heavenly Gate General" then went into [Defense].
On the Balance Representative Team’s side.
"Heaven King of The Path Sub-Division" did not use his Skill, he only attacked normally.
Striking the [Defense] of the "Heavenly Gate General," he caused 10 points of Damage.
The "Fierce Attack Boxing King" did the same, 10 points of Damage.
Only the "Hot-blooded Behemoth King" fared slightly better.
Though True Damage is a negative that it carries with it and not imposed on the enemy, so it is not scared of Coating.
But it did not use its Skill either.
So, it inflicted 20 points of Damage.
However, in total, that’s only 40 points of Damage.
For the "Heavenly Gate General," it really felt like being tickled.
Moreover, the "Professional Dark Doctor" would soon perform a Healing of 50 points.
This was essentially the same as no Damage, plus a loss of 20 points of Health for the "Fierce Attack Boxing King."
"Hahahaha! So much for the Opening Aggressive Style!"
At the end of the first round, Marsh taunted the other side again.
However, the Balance Representative Team this time chose to ignore him.
"How shall we reveal this round?"
The small-lashed person looked towards Ree Shil.
Quite frankly, this card layout was a bit beyond their expectations.
It could be, or perhaps it was worse than imagined.
"Let’s stick to the original plan."
While Ree Shil responded as such verbally,
Below the table, his hand-signaling was extremely quick, as if he were casting spells.
If the other side could put up such a headlining card, they must be fearless.
Despite the front row cards being tough, the other side had also paid a substantial cost.
Only 80 points left in quota, it’s uncertain what tricks they could pull off.
"OK, got it."
Receiving the signal, Grace Spring nodded her head.
This move was a flaw, signaling to the other party that this round it was their turn to Reveal Card.
However, similarly, the Wisdom Representative Team seemed unphased.
Perhaps in this round of the game, everyone had already been immune to these external distractions.
After all, in the previous rounds, many had suffered greatly from such disruptions.
At this moment, inside the studio, the two commentators were analyzing the situation of both teams.
Hunchback Woman: "It seems that the Balance Representative Team suffered a great loss in the first round.
The Wisdom Representative Team’s Health Points may seem depleted, but they will be replenished at the start of the next turn.
And for the Balance Representative Team, they’ve wasted one round of the "Hot-blooded Behemoth King."
Now it only has two rounds of life left."
Curator Phoenix: "That’s true, but the Balance Representative Team isn’t completely without hope.
In fact, I think the Wisdom Representative Team’s playstyle is somewhat the opposite of the Opening Aggressive Style.
It’s like an Opening Defensive Style.
Mainly because they start with good Defense, but they might run out of steam later on.
With an 80-point quota for 4 cards, averaging 20 points each, it won’t produce much output."