NOVEL Sorry, But I Never Rely On Luck When Playing Cards Chapter 1100 - 417: Ree Shil’s Puppet Combination

Sorry, But I Never Rely On Luck When Playing Cards

Chapter 1100 - 417: Ree Shil’s Puppet Combination
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Chapter 1100: Chapter 417: Ree Shil’s Puppet Combination

In the last frame of the screen, Guinevere seemed to see streaks of red through the black smoke, accompanied by a delicate giggle.

Then, the screen of the eight-legged robot turned to black and white.

They would have to wait for the resurrection time.

"Captain, we have occupied the refinery.

But we were ambushed by the Sheep God, Henry Thompson, and annihilated."

She reported to Big Wind immediately.

"It’s okay, it can’t be helped."

Big Wind felt that even slightly occupying the refinery was the best the team members could do.

After all, they only had 3 cards. To steadily take down the Sheep God, Henry Thompson, they would probably need about a dozen cards.

"Good thing you three puppets move fast.

After resurrection, hurry over and support the main battlefield. We will ignore the refinery for now.

Once we take over the timber warehouse and set the resurrection point nearby, we can then reassign people to surround the refinery."

He said this.

After occupying a new point, the team’s resurrection point could be set up at a designated nearby location.

Strictly speaking, the resurrection point next to the refinery was closer to the timber warehouse than their current resurrection point.

Now, their prolonged assault was due to the distance from the resurrection point to the middle of the battlefield.

The Balance Representative Team was able to maintain the defense line thanks to their advantage in the distance of the resurrection points.

But from the beginning, no matter the outcome, Big Wind had never intended to move the resurrection point to near the refinery.

Especially now that he was certain that guy was operating nearby, he was even firmer in his decision.

Otherwise, if the team members were ambushed and taken out while running from the resurrection point, it would be even more of a loss.

"But Captain, shouldn’t we send some people back to defend?

Otherwise, couldn’t the position be at risk of being stolen by him alone?"

Someone reminded.

"It’s fine, the advantage of the Lumberyard is that the resurrection point is close to the position.

If he dares to make a move, as soon as we receive the progress bar prompt, we’ll just send someone who has just resurrected over to kill him."

Big Wind had already calculated this just now.

As for the possibility of bypassing the lumberyard to steal the rear positions like the Beast’s outpost and the Shepherd’s Hut, it wasn’t nonexistent.

The main issue was that these two rear positions were too far away. For one person to run there plus the time to occupy the position, it would take far too long and hardly be worth it.

And they would definitely defend against it, returning to the rear faster than heading to the timber warehouse.

So there was no need to worry about that either.

Currently, Big Wind felt the most ideal situation was for Ree Shil to continue occupying the refinery, wasting time in vain.

Once their side took down the timber warehouse, they would send some people to surround the refinery.

By then, they would be able to create a pincer attack situation.

No matter how strong the Kung Fu Sheep God was, it couldn’t stop them.

If they occupied both the timber warehouse and the refinery, the score would come to 5:2 in their favor, making for an easy victory.

"Wait a second, something is weird.

My two puppets should have resurrected by now, but they haven’t."

However, at that moment, Smokestack suddenly expressed confusion.

...

Balance Representative Team room.

"These guys are moving too slowly; it took them this long to deliver themselves to our doorstep."

Ree Shil looked at the 6 puppets on his screen and was quite satisfied.

He brought a total of 4 puppets this time.

They were the Beginning Stick, the Star River version of Kung Fu Sheep God, Ghostfire Boy, and Higan Fairy.

The function of Beginning Stick was simple; it was purely a weapon for the Sheep God.

Another one was to charge the Sheep God.

The Sheep God was a Breakthrough System puppet, and it needed to do something specific to charge up.

Of course, it was to attack another puppet.

What could be more convenient than a charging stick you carry with you?

In this mode, the puppets weren’t entirely the same as on the card table.

This included charging for major categories like the Breakthrough System.

Breakthrough System cards need to inflict a certain amount of damage to be acknowledged as having gained energy. freewebnøvel.com

And as an S-level puppet, the Beginning Stick actually possessed quite good durability.

It could withstand a lot of attacks from the Sheep God, charging it up.

Additionally, all puppets have a certain self-recovery ability for health points. If the rhythm is well controlled, the Beginning Stick wouldn’t be killed by the Sheep God.

Then, armed with the Beginning Stick as a weapon, the already high base value of the Sheep God was even more formidable.

After real battle tests, it could handle 3 to 4 A-level cards by itself while wielding a stick.

Matching it with the Star River version added the Resurrection function.

Resurrection, naturally, was for letting Ghostfire Boy continuously perform his Self-Destruct function.

The combination of Star River version Sheep God and Ghostfire Boy was something he had wanted to use for a while.

Only, it’s not that easy to execute on the card table.

Because the Ghostfire Boy brought back by Resurrection isn’t considered a Reveal Card.

Although it can still cause a lot of damage when it exits again, to trigger it again requires an ignition program.

Meaning it needs to be killed in an attack.

Furthermore, Ghostfire Boy itself has high value, and apart from Self-Destruct, it basically has no other combat abilities.

If it’s cornered or sealed by the opponent, then the tactic of resurrection followed by self-destruct is pretty much ruined.

So the tactic of Star River version Sheep God and Ghostfire Boy seems very persistent, but actually, due to many factors, is not easy to employ on the card table.

It might be fine for a casual game, but not much can be done against a serious opponent.

However, this new round’s mode gave Ree Shil hope for this combination of cards.

Ghostfire Boy just needed to rush forward, and the Sheep God would follow right behind, alternating between sword and stick to ensure frequent on-site resurrection followed by self-destruct.

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