NOVEL Sorry, But I Never Rely On Luck When Playing Cards Chapter 109 - 51: The Path of Slaughter_2

Sorry, But I Never Rely On Luck When Playing Cards

Chapter 109 - 51: The Path of Slaughter_2
  • Prev Chapter
  • Background
    Font family
    Font size
    Line hieght
    Full frame
    No line breaks
    Text to Speech
  • Next Chapter

Chapter 109: Chapter 51: The Path of Slaughter_2

Show Director judged from her previous experience that the next waves 11-19 would probably be all Iron Box Tanks.

"Coach Shil, your tactics worked!"

At this time, the parrot shouted in surprise.

Due to the existence of the Iron Box Wall, the Iron Box Tanks couldn’t pass or climb, so they could only go around.

Some went around the outside of the wall, and some tried to drill into the middle from the passage between the two walls.

At this time, the passage in the middle was overcrowded with tanks blocking each other.

Already hindered by the mud, the tanks were now even slower due to the congestion.

"Isn’t this a great opportunity for one-shot multi-kills?"

Show Director smiled as she looked at the scene.

She directed the double barrel to aim at the Iron Box Tank at the front of the congestion.

Whoosh...!

Two straight and parallel energy light columns were fired, piercing through the first, second, and third Iron Box Tanks without stopping.

Boom! x5

Just this one shot destroyed as many as 5 Iron Box Tanks.

Not to mention those that didn’t hit any critical parts.

"Hahahaha! This is the fun of tower defense!"

Show Director enthusiastically patted Ree Shil’s shoulder, indicating her enjoyment.

So, waves 11-19 of Iron Box Tanks ended without any threat, but instead provided a large amount of iron box debris. freeweɓnovēl.coɱ

With sufficient materials, everyone built a complete Iron Box Wall outside the Lookout Post, leaving only a narrow passage.

Blast Head even named this passage the "Slaying Path."

It was meant to force all enemies to crowd into it for easy kills. fɾēewebnσveℓ.com

Wave 20 Mini Boss was completely different from Wave 10.

It was ten reinforced Iron Box Tanks attacking from different directions.

But under the influence of Slaying Path, they could only pass through the narrow passage one after another, becoming targets for the Follower cards.

Wave 21-29 enemies were Mechanical Crabs with long, sharp legs.

These Mechanical Crabs had some jumping ability, and their wall wasn’t high enough to stop them.

Their sharp legs and relatively lightweight bodies barely affected by the mud could ignore the terrain created by the team.

But they also had their weaknesses: fragile bodies and unstable internal structures.

Even by just breaking a few of their legs, they would fall to the ground, damaged beyond repair.

So after defeating these Mechanical Crabs, their long, sharp metal legs were refitted by Ree Shil and fixed on the wall.

This turned the Iron Box Wall into a Hedgehog Wall.

Poor Sweeper Machine 2 felt like throwing up, if it could.

But the boss was on the team, so it couldn’t refuse or slack off.

It would certainly ignore the Straw Man’s suggestions to resign. It needed this job for a livelihood.

And why should it resign before even trying to be Number 1? If anyone should resign, it should be Straw Man first.

In short, Sweeper Machine 2 secretly vowed never to participate in such an event again.

Wave 30 Boss was a giant Mechanical Crab.

This guy had high armor and magic resistance, but also a clear shortcoming: slow and short.

Its large size couldn’t even fit in the Slaying Path, but it was fierce, charging at the Iron Box Wall towards the lookout post.

Finally, after knocking down the Iron Box Wall, it fell under the team’s concentrated fire.

During this process, the Core Crystal’s energy field took several hits, and the energy level dropped to [841/1000].

After repairing the wall, they continued to face the enemy.

The subsequent battles went smoothly, with the enemies in waves 31-99 mostly affected by the mud + Slaying Path.

Only a few flying machines were unaffected.

However, flying machines were actually easier to deal with than ground units because they had even more fragile bodies, and most of the Follower cards’ magic had a lock-on effect, easily killing them.

The only accident occurred when Blast Head, being conspicuous from a bird’s-eye view, was killed by the flying machines, becoming the second member to be eliminated from the Instance after Slame.

Throughout the tower defense process, although everyone kept using mechanical debris to reinforce the wall, it was already on the verge of collapse due to the numerous impacts and was far from its original shape.

[Thump thump moo!]

As the last wave of Mechanical Rhinoceroses from Wave 99 charged, the wall finally couldn’t hold any longer.

Thump......Bang!!

With a chain reaction, the entire wall finally collapsed.

The Mechanical Rhinoceroses took heavy steps towards the lookout post.

"Everyone, get ready to battle!"

Show Director shouted out.

They had anticipated this situation and had prepared accordingly.

However, without the protection of the wall, the pressure of defense suddenly increased.

These Mechanical Rhinoceroses were indeed the strongest little monsters of Wave 99.

After a 20-minute battle, they finally defeated all of these guys.

What remained was the Wave 100 Final Boss.

"Hang in there, let’s get through this last challenge."

Seeing the countdown on the panel, Show Director encouraged everyone.

Each Instance’s Card Draw Reward System was different. For the "Isolated Outpost" Instance, they would get an initial Card Draw Chance of 2 times when they entered.

Use arrow keys (or A / D) to PREV/NEXT chapter