NOVEL Sorry, But I Never Rely On Luck When Playing Cards Chapter 1081 - 404: Strengthening the Character Card_2

Sorry, But I Never Rely On Luck When Playing Cards

Chapter 1081 - 404: Strengthening the Character Card_2
  • Prev Chapter
  • Background
    Font family
    Font size
    Line hieght
    Full frame
    No line breaks
    Text to Speech
  • Next Chapter

Chapter 1081: Chapter 404: Strengthening the Character Card_2

The card turned into one that relies solely on [Poisoned] to deal damage.

Being able to stack and extend for 1 Round was the key point.

That meant, in effect, the Tricky Hand Snake could cause a total of 20 Points of [Poisoned] with 1 attack.

Round of attacking twice would be 40 Points.

But this damage would require 2 Rounds to be realized.

However, for a 20 point card, this was already a considerable amount of damage.

Pairing with the capability of attacking twice per Round, theoretically it could stack up to 4 layers of damage on the same target. freёwebnovel.com

If detonated immediately, that would be equivalent to an instantaneous 40 Points of [Fixed Damage].

So this card could be said to have both explosive and sustained DPS.

"What’s the Intelligence Group up to..."

Wasn’t he said to rely on just 1 S-rank Card, while the rest of his cards weren’t even all A-rank?"

At this time, the girl in the little vest couldn’t help but complain.

Of course, she knew that with the competition being drawn out, others would surely refine their card decks.

The same went for herself.

And so, the Action Phase arrived.

In this Round, neither side had any card casualties.

The main reason was that [Ugly Man] was just too annoying.

However, since [Martial Woods] had also lost its Healing ability, [False Saint] was now in imminent danger.

Under the Seal condition, it would be finished off in the Next Round.

A New Round came, and this time it was the girl in the little vest who Reveal Card first.

The card she revealed was a low-scoring, low-consuming [Purification] card.

The formidable aspect of the Tricky Hand Snake could be interpreted through the Card Face.

This card had a powerful Poisoning mechanism, which could even serve as the main core of a poison attack card deck.

So what little vest was worried about was that the other party might have more than one Poison card.

The more poison stacked, the higher the potential burst damage.

As for Ree Shil, he revealed the card positioned behind the [False Saint].

"Shh!"

The stealthy Three-eyed Masked Figure emerged from the card.

"Here it comes, this card!"

Seeing this card, the girl in the little vest knew what was going to happen in the Next Round.

Although the card’s face was full of question marks in the request report.

But its actual function was likely to Buff the [Kung Fu Sheep God].

With [Three-eyed Spy] on the scene, [Kung Fu Sheep God] is always especially fierce.

Furthermore, this card was different from what the intelligence provided.

The Intelligence said it was B level, but now it had turned into an A level.

Extra caution was needed.

The girl in the little vest kept a wary eye in her mind.

To outsiders, the card full of question marks was crystal clear to Ree Shil.

This was a card he had created overnight, with Museum Director Phoenix filing the application, coordinating resources with Balance Hall and the Card Players Association.

Amount to be deducted later from the victory rewards.

The upgrade wave of the [Three-eyed Spy] added a new feature that seemed rather pointless, but was actually very effective for Ree Shil.

[Three-eyed Spy]

Balance, 30 Points, A

Attack 30, 100/100

[Hidden Outfit-Passive]: The Three-eyed Spy shields part of its own information.

[Fish-eye mix-Passive]: The Three-eyed Spy gains one label maximum based on the allies’ Reveal Card on the field.

[Identity Unknown-Passive]: The Three-eyed Spy enjoys broad passive gains from the enemy’s Scene Cards, ignoring labels.

[Professional Technique-Passive]: The Three-eyed Spy can temporarily alter the name of an allies’ Covered Card modifier.

Yes, this new feature is just that awesome.

When his own card was covered, it allowed him to arbitrarily change the name of a modifier, only effective for this game.

Aside from a name change, it had no other meaning.

Normally, such a feature would have more trolling value than practical use.

Of course, it was an exception in his hands at the moment.

The girl in the little vest was right; it was specifically revealed for the [Kung Fu Sheep God].

And so, the Action Phase arrived.

On Ree Shil’s side, another card was lost.

But the [False Saint], in its dying counterattack, also took down an Outer Card of the opponent.

After all, his cards had been dealing damage for several Rounds; hitting a Berserk card could still inflict respectable damage, especially with the addition of the [Three-eyed Spy]’s 30 Attack Power.

A New Round came, and this time it was Ree Shil’s turn to Reveal Card.

Naturally, what he was about to reveal was the highly anticipated—[Kung Fu Sheep God].

[Sheep God!]

Bright colors exploded on the Card Table, and a majestic woman with goat horns wielding a Treasure Sword leapt from the face of the card.

"What’s meant to come, has come!"

The man in the tank top felt goosebumps rising on his arms.

In preparation for the Regional Competition, all players had undergone specialized and rigorous training.

This "baptism" involved going head-to-head at the card table, experiencing the overwhelming power of S-rank Cards at close range.

For this purpose, the Breakthrough Card House had even specifically invited a long-famed Reincarnation of gods to assist.

Other teams representing The Major District had done more or less the same thing.

It was just that this year’s City Competition saw the emergence of several disruptors.

This forced the other players to add new training modules unwillingly.

But it was precisely because of this that the man in the tank top could handle the pressure.

He was more excited than anything.

The strategy to combat the Kung Fu Sheep God wasn’t limited to just playing a Scene Card.

Anticipating that the opponent would soon Reveal the Kung Fu Sheep God, he had played a counter card this round.

A Wisdom Card that could bestow a Coating on his teammate.

Though not as effective as the Forget Fountain, it still served its purpose.

As long as he predicted correctly, the opponent would not be able to play their Exit move.

Moreover, he was now in an excellent position!

And so, the Action Phase arrived.

This round, Ree Shil proactively switched out the term from [Martial Woods].

The man in the tank top didn’t understand the reason but internally felt great satisfaction.

Thus, he focused all his firepower on the Three-eyed Spy.

Even though the Berserker Card with the Seal was already low on Health, he decided to let it burn itself.

It consumed all its life energy voluntarily, striking one last Seal.

He was determined to fully expose the face of the Three-eyed Spy.

Today, he was going to unveil the mask of this card and make it known to all.

By doing this, the primary meaning was to enable his teammates to convey intelligence.

If he were to lose, that is, if.

Then at least they would know the face of this card and be able to respond to it.

However, what happened next completely caught him off guard.

As the attack imbued with Seal came crashing down, the word [Immune] popped up above the defending Three-eyed Spy.

(Immune)

"!!"

In an instant, the man in the tank top realized what had happened.

Coating, it was the Coating.

This card was truly annoying, not only masking its card face but also carrying a Coating.

How could he gather any information under these circumstances?

What the man in the tank top definitely didn’t expect was that this Coating effect was actually provided by himself to the Three-eyed Spy.

It was an additional surprise from the Three-eyed Spy this game.

That is, it could benefit from the Scene Card terms from the opposite side.

Forget Fountain

Scene

[Forget Step - Fixed]: Prevents external cards from recharging Energy

[Mysterious Baptism - Flexible]: Allows external cards to continuously receive the Coating effect

Moreover, it only benefits from buffs and not debuffs.

Of course, it didn’t need to recover Energy.

The key point being the free Coating, which would allow it to stand even longer.

Ree Shil had proactively switched out the Martial Woods term precisely because he had anticipated this step.

The Coated Three-eyed Spy was immune not only to the opponent’s Seal but also dodged the Armor Break.

Despite receiving focused fire from several cards, it withstood the onslaught, hanging on by a sliver of Health. freēwēbnovel.com

Ree Shil didn’t need to do much as the opponent burned one of their own Berserker Cards.

A New round arrived, and he resumed the term of Martial Woods to one that made both sides ineffective.

"This!"

The man in the tank top instantly grew wary.

The removal of the Coating from his external card might signal that the opponent was about to play [Exit]!

With 3 external cards but only 1 card that could receive a Coating, which one should he choose?

Before he could finish contemplating, Ree Shil revealed the card for this round, placed behind the Three-eyed Spy.

"Hmm? What do you mean by this?"

Seeing the other party’s card face, the man in the tank top’s expression immediately darkened.

...

...

Use arrow keys (or A / D) to PREV/NEXT chapter