Chapter 1030: Chapter 379: Primate S-level Material
"Good cards,"
Ree Shil at the card table couldn’t help but exclaim upon seeing those two linked cards.
Linked cards are actually quite rare to hold.
Unless you’ve completed a special instance mission, or followed ’The Path of the Seven Series’ that allows you to choose your cards.
Otherwise, just relying on drawing cards, he thought it was really hard to draw them.
Even if you own linked cards, whether they can make it to the field is another issue.
Because the difficulty of card-making for linked cards, compared to individual cards, is geometrically higher.
The fact that his own "Male Thief" + "Female Thief" hadn’t come across good materials for so long was proof enough.
So for regular card players, drawing one A-level card of sufficient strength from the card pool is already a very small probability.
And then this card is a linked card, and then to be able to draw another matching A-level linked card from the card pool, you can imagine the probability.
Currently, the most impressive linkage he remembers is Boss N’s twin towers.
The rest, like Samuel Chess’s chess linked cards and Greenfeather’s Wind Spirit linked cards, are all acquired through the card player’s talent.
And last time, the Elf King’s set of start-of-game linked cards revealed all at once, just look at how compressed the card face has become.
Linked cards are somewhat similar to giant cards; they have a common disadvantage.
That is, they will sacrifice terms.
However, compared to giant cards, the terms they sacrifice are fewer.
For example, "Male Thief" and "Female Thief" each have a linked reveal card term, which is equivalent to sacrificing two terms.
For the little elves, their two linked cards only have "Forest Red Cap" with one linked reveal card term, thus only sacrificing one term.
At this moment, Ree Shil was also analyzing the characteristics of the two red caps.
First, they are relatively flexible.
Constantly switching positions, they can maintain at least one attack and one [Defense] rhythm.
But this is a math problem, similar to whether "Time Magic Dragon" should use [Stillness] x2 or [Stillness] + [Defense] within one round.
For example, facing the enemy’s 30 points of DPS, do you choose to let the double red cap deal 60 points of DPS, or deal 30 points of DPS + [Defense]?
In terms of damage, double attacks gain 30 points of damage, attack and defense gain 15 points of damage. frёewebηovel.cѳm
It looks like double attack is more profitable.
When facing the enemy’s 60 points of DPS, both sides are even with double attacks, and the same goes for attack and defense.
Once the enemy’s DPS exceeds 60 points, a different situation arises.
For example, at 70 points, double attacks lose 10 points, attack and defense lose 5 points.
For example, at 90 points, double attacks lose 30 points, attack and defense lose 15 points.
So whether it’s double attack or attack and defense, it must be combined with the actual situation.
And after these two cards share Health Points, they are truly resistant.
"Moonlit Red Cap" as the King Card, has a Health of 130x2=260.
And then with the addition of "Forest Red Cap," it becomes 360.
This excellent Health even exceeds "Aether Behemoth."
Sufficient to allow them to try as much as possible to output the combination of [Attack] + [Attack].
Then in terms of DPS, the actual Attack Power of these two red cap cards is not as simple as 30 + 30.
Firstly, because of "Moonlit Red Cap’s" "Dual Soul Unity," it can enjoy the breaking force energy recovery brought about by "Forest Red Cap’s" attack.
That is to say, in one turn, its theoretical charging value is 2 points.
So "Moonlit Wolf Strike" is theoretically unstopping from the second turn after their card reveal.
Then, due to "Thanks for the Hospitality," "Moonlit Wolf Strike" can get 20 points of Encouragement from "Forest Red Cap," and 20 points of [Healing] every round.
So the DPS of this card is actually 30 + 50 = 80.
If these two red cap cards are seen as a giant card entity, then it’s a monster card with 60 points, 80 Attack Power, and it has 360 Health and can also recover 20 Health Points every round.
It is evident hence, these two red cap cards can indeed be called the trump card of the little elves.
Although the two cards do not possess any very rare or special mechanisms, when viewed as a whole, they truly are not inferior to a single S-rank card.
No wonder with them, the little elves could become the top of this battle zone.
They were also at the top of the Representative Team’s ranking match for 3 days in a row.
Last, Ree Shil must say, this little elf is really lucky.
Now is the 5th turn, "Forest Red Cap" and "Moonlit Red Cap" are swapping positions.
That means this turn, the King Card "Moonlit Red Cap" is in front, and "Forest Red Cap" is in the King Card Slot.
On the 6th turn, it will be "Forest Red Cap" in front, and "Moonlit Red Cap" behind.
This way, on all even turns, "Moonlit Red Cap" will be behind.
Thus, he cannot use "Four God Pursuit" to outright remove their King Card from the field.
Because "Four God Pursuit" can only be used on 4 or multiples of 4, all even turns.
Normally, an IMBA effect like [Exit] would counter shared Health quite well, being able to directly break the sharing and remove a single card from the field.
As for his turn, he revealed the card in the middle column of the next line.
"Freedom to Come and Go!"
An elegant man dressed in white clothes, with hands behind his back and feet stepping on a treasure sword, rushed out from the card face.
[Flying Sword Immortal]
Listening to the Wind, 30 points, A
Attack 20, 100/100, 0/3
[Sword-Flying - Passive]: Flying Sword Immortal’s Attack Power -10, can [Move] once per round without spending energy
[Immortal Flying - Passive]: When Flying Sword Immortal accumulates three displacements, it gains a [Barrier] layer in the next turn freewebnøvel.com
[Sword Immortal - Passive]: Flying Sword Immortal is unable to [Defense] and [Attack], each [Move] can cause 1 instance of (20) points of damage to the target