Chapter 811: Chapter 90: Martial Virtue Flourishing, Enormous Wealth (Part 3)
There’s a saying that true gold fears no fire. If one has ever witnessed gold burning in flames, they would never forget that beautiful moment. The gold seems to ignite, turning into a fiery gold color. For instance, in Black Myth: Wukong, the golden cudgel, when wielded by the Great Sage’s remnant body, would appear as if on fire, emitting dazzling fiery gold light, and when swung, it would suddenly elongate and enlarge several times, or even a dozen times.
This indicates that the creator truly observed the scene of gold being refined by fire in detail and infused reality into art.
As for vibranium, it has the first-layer effect whereby, after activating the bloodline ability, the weapon can emit a dazzling fiery gold light, accompanied by powerful magical damage.
No matter how strong the monster, being struck by such a blazing weapon would leave ferocious wounds. It might even come with various magical effects, like burning, weakening, blinding, poisoning, etc.
Ethereum Gold possesses the second-layer effect, which can make the weapon emitting dazzling light suddenly enlarge several or even dozens of times, suitable for the Divine General state, as well as achieving specific effects in the Knight state.
For example, the rare level weapon held by Hilude, Alaric Beast Slayer, has a blade made of Ethereum Gold, vibranium, and precious metals, with a golden yellow sheen on its surface like being coated with sunlight. The blade is engraved with mysterious and complex runes on both sides, and when activated by bloodline ability, the entire blade becomes scorching hot, with inscriptions radiating fiery gold light.
Then, one sword slash combined with the [Madman Alaric Rune] that can massively enhance the weapon’s armor-breaking ability really can stop anyone in their tracks, be they chaos warriors clad in heavy plate armor or giants over ten meters tall, all slashed into two pieces.
Rare level and refined level equipment have similar effects, though damage might be slightly lesser than that of perfect level weapons.
Imagine a territory with thousands of knights wielding extraordinary weapons charging forth, their blades bursting with scorching golden light under the fiery sun, enough to cause panic and collapse among many low-level troops and cannon fodders.
A charge by 1000 elite knights can easily crush 20,000 goblins, inferior horned beasts, kobolds, or even slave rebels.
Besides the knight’s equipment being extremely critical, horse armor is also of utmost importance!
Vandar went on to say, "Currently, we’ve crafted 12 sets of Fiery Sun Horse Armor, including 4 sets for griffins to wear as large flying beast armor, 6 sets of half griffin armor, and 2 sets for flying horse knights. The primary horse armor for Territorial Knights is still at fine level, with 320 existing sets of armored horse armor, 160 half-body horse armors, and 270 leather horse armors."
"In addition to these extraordinary weapons, we also possess 1400 fine level weapons, 1100 fine level plate armors, as well as 60,000 well-made arrows and crossbow arrows. Moreover, there are 800 sets of chain armor, 600 sets of leather armor."
Listening to Vandar’s reports, Hela couldn’t help but exclaim, realizing her own territory was too powerful. Compared to her homeland, the Land of Spices, the martial virtue here was unbelievably thriving. In her hometown, a Tiger Man Lord having 100 fine-level plate armors was considered valiant and powerful.
Indeed, the Land of Spices didn’t produce metals or much armor, with the few iron ores turned into serpent swords.
Evidently, compared to that, the Hesse Territory’s martial virtue reached sky-high levels. No wonder the Empire had so many colonies overseas and often sent expeditionary armies to compete for colonies and resource points with Elves, Dark Elves, Arab, Vampires, and even Lizardmen of the Lusichia Rainforest.
They truly have the strength. Once unblocked by the Endless Sea, the Empire’s plate armor knights, adventurers, and colonists land, they can easily crush numerous native armies.
Of course, this world holds not only humans but also other races like the Tomb King in the desert. They use necromancy to summon Divine Titans over a hundred meters tall, lion-shaped statue constructs tens of meters high, and a massive skeleton legion. The Empire’s expansion faces great risks, risking defeat at any time.
For example, the Empire recently suffered a devastating defeat along the Arab coast, where numerous knight order strongholds, expeditionary army posts, and imperial cities were burnt down, leaving defeated soldiers to retreat from the south, dispersing over the border prince’s territory.
The main goal of the Empire’s grand expedition, choosing Oka Mountain, was also using the expedition’s rallying power to regroup these scattered soldiers.
During this, Su Li benefited greatly. Previously, Su Li had accessed intelligence titled [The Homecoming of the Wandering Knights]. This was a group of wandering knights retreating from Arab coastal fortress points, whom Su Li recruited and reorganized when they passed by the Hesse Territory, preventing them from gradually degenerating into border raiders or forest robber gangs.
They were very grateful to Su Li, and in succession, recruited 4 to 5 waves of imperial deserters for the Hesse Territory, with each group of deserters numbering from 40-60 people at most, and at least 17-33 people.
This smoothly added 3 villages and 1 manor to Su Li’s territory. Within one group of deserters, a knight brought back treasures from the Arab Tomb, including perfect-level talisman, refined-level rings, and several items with magical witchcraft abilities, along with a golden wine flask and gemstone dagger.
This batch is not just a few pieces but over 20 pieces. According to Oliver’s estimation, his wealth might amount to 3000 to 5000 Golden Crowns.
Su Li didn’t foolishly kill the goose that lays golden eggs by resorting to robbery. Instead, he sent officials to solemnly console him, promising that his property would be kept sacred and inviolable.
It’s the perfect opportunity to buy the loyalty! As long as they come to the Hesse Territory, their wealth will eventually circulate back to Su Li. He is broad-minded; these knights are just keeping wealth for the nation.
This knight was also very sensible, lavishly investing in an estate, purchasing over 600 acres with gold coins, and selling many treasures to establish a manor, even acquiring over 40 serfs.
True to his promise, Su Li considered him an exemplary model, guaranteeing his safety, strictly prohibiting anyone from harassing him.
Because of this model, many adventurers and deserters settled in the Hesse Territory. It’s estimated his influence brought over 100 migrants.
These people brought with them various unclear items and wealth. This is why Imperial People love adventure and warfare, as it truly offers a chance to bring back treasures from exotic realms. If just one item turns out to have miraculous effects, instantly proving to be an extraordinary item, it can make an ordinary person rich overnight. Though changing one’s class status might not be possible, a few or even a dozen gold coins is wealth that would take a regular person years to earn. Earning such money does not imply saving it, as under the Empire’s dark governance, common people always risk bankruptcy, unable to save any.
Many of these extraordinary weapons in the Vault Area are purchased from adventurers by the territory, though most of them are made by the territory itself.
Especially, those massive quantities of fine-level armor and fine-level weapons, with military equipment, vividly and illustratively showcase what fine weapons and armor signify as the territory’s specialties.
These numerous thousands of equipment pieces are displayed here, symbolizing a wealth of production.
If someone could take a macro-economic view, undoubtedly the map’s hallmark of Hesse Territory would be black weapons and armor, priced at only over 20 Golden Crowns, clearly lower than the surrounding value of 30, 40, or even 60. When trade caravans reach this territory, procuring fine-level armor and weapons allows for low-cost purchases and high-value sales, granting profitability.
This is undoubtedly thanks to the territory’s massive dwarven population. The Gray Rock Clan provides thousands of dwarves, alongside the territory’s own Imperial Dwarves, giving the territory hundreds of masters of forging. With armories created by other dwarves and delivered iron ores, they continuously forge batch after batch of weapons and armor.
Vandar further reported, "Besides these weapons and armor, another abundant area in the Vault Area is other equipment, including talismans and rings, mostly at refined level with 360 refined-level items and 68 perfect-level pieces. Our territory produces relatively few of these; most are collected. Currently, these items are not in the warehouse, but have been taken by Marshal Orstein. The army still severely lacks such equipment."