Chapter 942: Chapter 11: Beheading and Strangulation!_2
Under their command were also people, over a hundred bandits, pirates, and rangers, mostly marked with two or three stars, but they could put on quite a show when organized.
Their strength was undeniable.
This lord’s command skills far exceeded his imagination; it was clearly an evenly matched opponent, yet he utterly annihilated them like a hurricane.
"Very good."
"Prepare to engage."
Duncan slowly stood up, lifting the greatsword beside him. Lady Sestha White immediately arose and began to preemptively cast various enhancement spells, while the Illusionist prepared the illusion technique as ordered, the Jester vanished into the shadows to act with the rangers, and the Stage Master drew a rapier, wiping the blood with a handkerchief as if in a western duel.
From a bird’s-eye view.
The enemy’s location had been marked by Duncan; he checked the enemy units on the strategic map and said in a deep voice, "Illusionist, create convincing illusions in the southwest woods to disrupt the enemy’s judgment."
"Lady Sestha will move with me."
"Others will ambush downstream of the Arkhen River."
"Prepare the invisibility potion."
At this point, Duncan’s gaze sharpened, as he noticed a ranger mark moving towards them, prompting him to immediately say, "The enemy may have sent rangers for reconnaissance."
"Jester and Shadow Dancer, clear out their informants along Bow Forest."
"Be careful."
"Don’t let any slip through the net."
The Jester nodded slightly and soon disappeared on the spot, meeting up with Shadow Dancer Kevin nearby. Minutes later, they encountered the enemy, and after a brief skirmish, two rangers from the Suffering Church disappeared from the map marks.
"Without a powerful mage, otherwise I could fight from outside visible range."
Duncan began marking high-threat enemy units, who would become priority targets once the battle erupted. Due to the lack of magic archers, Duncan personally took the position of the magic archer. Honestly, the combat prowess of the Scarlet Performer Sect was alright, but the composition of its members was rather poor—a single illusionist, curse poet, shadow dancer, wandering swordsman—all couldn’t be considered top-tier professions.
Normally, a powerful mage, a formidable magic archer, preferably an elf or half-elf, would make Duncan’s record even more glorious.
As for the priest, Lady Sestha White was not qualified, as she could not join the battle as a reserve.
Duncan needed the kind of tank priest clad entirely in heavy armor wielding a shield and a flail.
Such priests could heal the entire field, and in case of emergencies, directly jump into the battle as backups, potentially creating overwhelming advantages.
People in this world paid more attention to personal martial prowess, preferring duels and small-scale combat.
But for Duncan, even against a legendary warrior, with a three-star marked Gaul Oath Warriors battle group, he could easily encircle and kill him.
It’s merely that their life force is stronger, physical qualities higher, as long as you can break defenses, deal damage, you can encircle and kill a legend. freewēbnoveℓ.com
No need for large-scale legion warfare, small-scale skirmishes, javelin and arrows for fire coverage, front-line formation to seal off movement space, encircle from all sides, as long as a two hundred-man Imperial Eagle Banner legion, there’s a seventy percent chance to encircle and kill an ordinary legendary warrior.
As for battle groups with special powers, not even the British Sword Saint Merlin would dare to charge headlong into the Gaul Oath Warriors battle group.
On the road to Selron, a peculiarly dressed sect was hurrying forward, led by horseback-riding dark guards, who were torturers serving the local noble power, but also acted as the church’s eyes and ears, followed by abusers, executioners, suffering attendants, etc., with a tall and thin man holding an iron whip in the middle, his exposed skin covered in scars.
He was the Painbringer, a five-star silver-grey mark, equivalent to a district bishop.
A mournful cry of a warhorse.
The dark guard at the forefront of the team instantly fell off his horse, but swiftly rolled to his feet and, with a clang, drew his longsword, shouting: "It’s a trap!"
"Enemy attack!"
Boom!
Explosion sounds erupted.
The entire team instantly turned chaotic; it was a ranger’s explosive trap—the enemy had long set their sights on them.
Woosh!
An arrow flew in.
There was no time to cast spells; a priest beside the Painbringer was shot in the head, a armor-piercing enchanted war bow pierced through his energy deflection field, instantly leaving the Painbringer’s right side exposed.
In the next second, a group of enemies appeared right in front, but as they hurried to fend them off, they realized it was a highly convincing illusion.
The enemy had an incredibly skilled illusionist!
Splat.
Blood splattered.
The Jester made a grand entrance, his shimmering sickle cutting the throat of a priest at the rear, while the Shadow Dancer’s figure emerged in someone’s shadow, a poisoned blade stabbing directly into the heart, completing a backstab on another suffering attendant.
Everything erupted too suddenly.
They were completely unaware of the enemy’s number, and as they reacted, a volley of bolts greeted them, with a priest hastily casting spells, blocking close-range heavy crossbows; however, before the dark guards could regain their footing, enemy forces stormed into them from another side.
Caught off guard.
A one-eyed warrior wielding a scimitar charged into their left flank, a whirlwind sword momentum, gutting two suffering attendants, and slicing through horizontally with great momentum, waist cutting another priest on the spot.
"There’s an invisible enemy!" someone shouted in alarm.